| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| row_major float4x4 _10_testMatrix4x4 : packoffset(c0); |
| float4 _10_colorGreen : packoffset(c4); |
| float4 _10_colorRed : packoffset(c5); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _25) |
| { |
| float4 inputA = _10_testMatrix4x4[0]; |
| float4 inputB = _10_testMatrix4x4[1]; |
| float4 expected = float4(5.0f, 17.0f, 38.0f, 70.0f); |
| bool _58 = false; |
| if ((_10_testMatrix4x4[0].x * _10_testMatrix4x4[1].x) == 5.0f) |
| { |
| _58 = dot(_10_testMatrix4x4[0].xy, _10_testMatrix4x4[1].xy) == 17.0f; |
| } |
| else |
| { |
| _58 = false; |
| } |
| bool _66 = false; |
| if (_58) |
| { |
| _66 = dot(_10_testMatrix4x4[0].xyz, _10_testMatrix4x4[1].xyz) == 38.0f; |
| } |
| else |
| { |
| _66 = false; |
| } |
| bool _71 = false; |
| if (_66) |
| { |
| _71 = dot(_10_testMatrix4x4[0], _10_testMatrix4x4[1]) == 70.0f; |
| } |
| else |
| { |
| _71 = false; |
| } |
| bool _75 = false; |
| if (_71) |
| { |
| _75 = true; |
| } |
| else |
| { |
| _75 = false; |
| } |
| bool _78 = false; |
| if (_75) |
| { |
| _78 = true; |
| } |
| else |
| { |
| _78 = false; |
| } |
| bool _81 = false; |
| if (_78) |
| { |
| _81 = true; |
| } |
| else |
| { |
| _81 = false; |
| } |
| bool _84 = false; |
| if (_81) |
| { |
| _84 = true; |
| } |
| else |
| { |
| _84 = false; |
| } |
| float4 _85 = 0.0f.xxxx; |
| if (_84) |
| { |
| _85 = _10_colorGreen; |
| } |
| else |
| { |
| _85 = _10_colorRed; |
| } |
| return _85; |
| } |
| |
| void frag_main() |
| { |
| float2 _21 = 0.0f.xx; |
| sk_FragColor = main(_21); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |