| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float2 _12_ah : packoffset(c0); |
| float2 _12_bh : packoffset(c0.z); |
| float2 _12_af : packoffset(c1); |
| float2 _12_bf : packoffset(c1.z); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float cross_length_2d_hh2h2(float2 _26, float2 _27) |
| { |
| return determinant(float2x2(_26, _27)); |
| } |
| |
| float cross_length_2d_ff2f2(float2 _18, float2 _19) |
| { |
| return determinant(float2x2(_18, _19)); |
| } |
| |
| void frag_main() |
| { |
| float2 _41 = _12_ah; |
| float2 _45 = _12_bh; |
| sk_FragColor.x = cross_length_2d_hh2h2(_41, _45); |
| float2 _52 = _12_af; |
| float2 _56 = _12_bf; |
| sk_FragColor.y = cross_length_2d_ff2f2(_52, _56); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |