| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| row_major float3x3 _10_testMatrix3x3 : packoffset(c0); |
| float4 _10_colorGreen : packoffset(c3); |
| float4 _10_colorRed : packoffset(c4); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| float4 main(float2 _26) |
| { |
| float3 _29 = cross(_10_testMatrix3x3[0], _10_testMatrix3x3[1]); |
| bool _61 = false; |
| if (all(bool3(_29.x == float3(-3.0f, 6.0f, -3.0f).x, _29.y == float3(-3.0f, 6.0f, -3.0f).y, _29.z == float3(-3.0f, 6.0f, -3.0f).z))) |
| { |
| float3 _49 = cross(_10_testMatrix3x3[2], _10_testMatrix3x3[0]); |
| _61 = all(bool3(_49.x == float3(6.0f, -12.0f, 6.0f).x, _49.y == float3(6.0f, -12.0f, 6.0f).y, _49.z == float3(6.0f, -12.0f, 6.0f).z)); |
| } |
| else |
| { |
| _61 = false; |
| } |
| float4 _62 = 0.0f.xxxx; |
| if (_61) |
| { |
| _62 = _10_colorGreen; |
| } |
| else |
| { |
| _62 = _10_colorRed; |
| } |
| return _62; |
| } |
| |
| void frag_main() |
| { |
| float2 _22 = 0.0f.xx; |
| sk_FragColor = main(_22); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |