blob: 5e24a040f066f6312eb2b52c9a9722a25c5a42aa [file] [log] [blame]
layout(builtin=15) float4 sk_FragCoord;
half4 sample(shader s, float2 coords);
half4 sample(colorFilter f, half4 color);
half4 sample(blender b, half4 src, half4 dst);