blob: 77df6a69555683e137bbac2a924ca3684cb41d4f [file] [log] [blame]
/*
* Copyright 2021 Google LLC.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/sksl/DSLRuntimeEffects.h"
#include "include/effects/SkRuntimeEffect.h"
#include "include/sksl/DSLCore.h"
#include "src/sksl/SkSLCompiler.h"
#include "src/sksl/SkSLIRGenerator.h"
#include "src/sksl/dsl/priv/DSLWriter.h"
namespace SkSL {
namespace dsl {
#ifndef SKSL_STANDALONE
void StartRuntimeShader(SkSL::Compiler* compiler) {
Start(compiler, SkSL::ProgramKind::kRuntimeShader);
SkSL::ProgramSettings& settings = DSLWriter::Settings();
SkASSERT(settings.fInlineThreshold == SkSL::kDefaultInlineThreshold);
settings.fInlineThreshold = 0;
SkASSERT(!settings.fAllowNarrowingConversions);
settings.fAllowNarrowingConversions = true;
}
sk_sp<SkRuntimeEffect> EndRuntimeShader(SkRuntimeEffect::Options options) {
std::unique_ptr<SkSL::Program> program = ReleaseProgram();
SkRuntimeEffect::Result result;
if (program) {
result = SkRuntimeEffect::MakeForShader(std::move(program), options);
// TODO(skbug.com/11862): propagate errors properly
SkASSERTF(result.effect, "%s\n", result.errorText.c_str());
}
End();
return result.effect;
}
#endif // SKSL_STANDALONE
} // namespace dsl
} // namespace SkSL