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/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkImage_GpuBase_DEFINED
#define SkImage_GpuBase_DEFINED
#include "include/core/SkDeferredDisplayListRecorder.h"
#include "include/core/SkYUVAIndex.h"
#include "include/gpu/GrBackendSurface.h"
#include "include/private/GrTypesPriv.h"
#include "src/image/SkImage_Base.h"
class GrColorSpaceXform;
class GrContext;
class GrDirectContext;
class GrRenderTargetContext;
class SkColorSpace;
class SkImage_GpuBase : public SkImage_Base {
public:
GrContext* context() const final { return fContext.get(); }
bool getROPixels(SkBitmap*, CachingHint) const final;
sk_sp<SkImage> onMakeSubset(const SkIRect& subset, GrDirectContext*) const final;
bool onReadPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRB,
int srcX, int srcY, CachingHint) const override;
GrSurfaceProxyView refView(GrRecordingContext*, GrMipmapped) const final;
GrSurfaceProxyView refPinnedView(GrRecordingContext* context, uint32_t* uniqueID) const final {
*uniqueID = this->uniqueID();
SkASSERT(this->view(context));
return *this->view(context);
}
GrBackendTexture onGetBackendTexture(bool flushPendingGrContextIO,
GrSurfaceOrigin* origin) const final;
GrTexture* getTexture() const;
bool onIsValid(GrRecordingContext*) const final;
#if GR_TEST_UTILS
void resetContext(sk_sp<GrContext> newContext);
#endif
static bool ValidateBackendTexture(const GrCaps*, const GrBackendTexture& tex,
GrColorType grCT, SkColorType ct, SkAlphaType at,
sk_sp<SkColorSpace> cs);
static bool ValidateCompressedBackendTexture(const GrCaps*, const GrBackendTexture& tex,
SkAlphaType);
static bool MakeTempTextureProxies(GrRecordingContext*, const GrBackendTexture yuvaTextures[],
int numTextures, const SkYUVAIndex [4],
GrSurfaceOrigin imageOrigin,
GrSurfaceProxyView tempViews[4],
sk_sp<GrRefCntedCallback> releaseHelper);
static SkAlphaType GetAlphaTypeFromYUVAIndices(const SkYUVAIndex yuvaIndices[4]) {
return -1 != yuvaIndices[SkYUVAIndex::kA_Index].fIndex ? kPremul_SkAlphaType
: kOpaque_SkAlphaType;
}
using PromiseImageTextureContext = SkDeferredDisplayListRecorder::PromiseImageTextureContext;
using PromiseImageTextureFulfillProc =
SkDeferredDisplayListRecorder::PromiseImageTextureFulfillProc;
using PromiseImageTextureReleaseProc =
SkDeferredDisplayListRecorder::PromiseImageTextureReleaseProc;
using PromiseImageTextureDoneProc = SkDeferredDisplayListRecorder::PromiseImageTextureDoneProc;
protected:
SkImage_GpuBase(sk_sp<GrContext>, SkISize size, uint32_t uniqueID, SkColorType, SkAlphaType,
sk_sp<SkColorSpace>);
using PromiseImageApiVersion = SkDeferredDisplayListRecorder::PromiseImageApiVersion;
// Helper for making a lazy proxy for a promise image. The PromiseDoneProc we be called,
// if not null, immediately if this function fails. Othwerwise, it is installed in the
// proxy along with the TextureFulfillProc and TextureReleaseProc. PromiseDoneProc must not
// be null.
static sk_sp<GrTextureProxy> MakePromiseImageLazyProxy(
GrRecordingContext*, int width, int height, GrBackendFormat, GrMipmapped,
PromiseImageTextureFulfillProc, PromiseImageTextureReleaseProc,
PromiseImageTextureDoneProc, PromiseImageTextureContext, PromiseImageApiVersion);
static bool RenderYUVAToRGBA(const GrCaps&, GrRenderTargetContext*,
const SkRect&, SkYUVColorSpace,
sk_sp<GrColorSpaceXform>,
GrSurfaceProxyView [4],
const SkYUVAIndex [4]);
// TODO: Migrate this to something much weaker, such as GrContextThreadSafeProxy.
sk_sp<GrContext> fContext;
private:
typedef SkImage_Base INHERITED;
};
#endif