blob: 2db38a21b32f65b7fe9c16e08c9f6a6995e8ed99 [file] [log] [blame]
// Copyright 2020 Google LLC.
// Use of this source code is governed by a BSD-style license that can be found in the LICENSE file.
#include "tools/fiddle/examples.h"
#include <random>
REG_FIDDLE(drawarcs, 256, 256, false, 0) {
void draw(SkCanvas* canvas) {
SkPaint paint;
paint.setAntiAlias(true);
paint.setStyle(SkPaint::kStroke_Style);
paint.setStrokeWidth(8);
std::default_random_engine rng;
const auto randScalar = [&rng](SkScalar min, SkScalar max) -> SkScalar {
return std::uniform_real_distribution<SkScalar>(min, max)(rng);
};
const auto randOpaqueColor = [&rng]() -> SkColor {
return std::uniform_int_distribution<uint32_t>(0, 0xFFFFFF)(rng) | 0xFF000000;
};
SkPath path;
for (int i = 0; i < 100; ++i) {
SkScalar x = randScalar(0, 200);
SkScalar y = randScalar(0, 200);
path.rewind();
path.addArc(SkRect::MakeXYWH(x, y, 70, 70), randScalar(0, 360),
randScalar(0, 360));
paint.setColor(randOpaqueColor());
canvas->drawPath(path, paint);
}
}
} // END FIDDLE