blob: 1dbfa78ca2d5704cfa780d954da258536875bee8 [file] [log] [blame]
/*
* Copyright 2014 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
// This test only works with the GPU backend.
#include "gm/gm.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkColor.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkRect.h"
#include "include/core/SkScalar.h"
#include "include/core/SkShader.h"
#include "include/core/SkSize.h"
#include "include/core/SkString.h"
#include "include/core/SkYUVAInfo.h"
#include "include/core/SkYUVAPixmaps.h"
#include "include/gpu/GrDirectContext.h"
#include "src/core/SkCanvasPriv.h"
#include "src/gpu/ganesh/SkGr.h"
#include "tools/gpu/YUVUtils.h"
#include <memory>
#include <utility>
class SkCanvas;
namespace skiagm {
//////////////////////////////////////////////////////////////////////////////
// This GM tests subsetting YUV multiplanar images where the U and V
// planes have different resolution from Y. See skbug:8959
class YUVtoRGBSubsetEffect : public GM {
public:
YUVtoRGBSubsetEffect() {
this->setBGColor(0xFFFFFFFF);
}
protected:
SkString getName() const override { return SkString("yuv_to_rgb_subset_effect"); }
SkISize getISize() override { return {1310, 540}; }
void makePixmaps() {
SkYUVAInfo yuvaInfo = SkYUVAInfo({8, 8},
SkYUVAInfo::PlaneConfig::kY_U_V,
SkYUVAInfo::Subsampling::k420,
kJPEG_Full_SkYUVColorSpace);
SkColorType colorTypes[] = {kAlpha_8_SkColorType,
kAlpha_8_SkColorType,
kAlpha_8_SkColorType};
SkYUVAPixmapInfo pmapInfo(yuvaInfo, colorTypes, nullptr);
fPixmaps = SkYUVAPixmaps::Allocate(pmapInfo);
unsigned char innerY[16] = {149, 160, 130, 105,
160, 130, 105, 149,
130, 105, 149, 160,
105, 149, 160, 130};
unsigned char innerU[4] = {43, 75, 145, 200};
unsigned char innerV[4] = {88, 180, 200, 43};
int outerYUV[] = {128, 128, 128};
SkBitmap bitmaps[3];
for (int i = 0; i < 3; ++i) {
bitmaps[i].installPixels(fPixmaps.plane(i));
bitmaps[i].eraseColor(SkColorSetARGB(outerYUV[i], 0, 0, 0));
}
SkPixmap innerYPM(SkImageInfo::MakeA8(4, 4), innerY, 4);
SkPixmap innerUPM(SkImageInfo::MakeA8(2, 2), innerU, 2);
SkPixmap innerVPM(SkImageInfo::MakeA8(2, 2), innerV, 2);
bitmaps[0].writePixels(innerYPM, 2, 2);
bitmaps[1].writePixels(innerUPM, 1, 1);
bitmaps[2].writePixels(innerVPM, 1, 1);
}
DrawResult onGpuSetup(SkCanvas* canvas, SkString* errorMsg, GraphiteTestContext*) override {
auto context = GrAsDirectContext(canvas->recordingContext());
skgpu::graphite::Recorder* recorder = nullptr;
#if defined(SK_GRAPHITE)
recorder = canvas->recorder();
#endif
if (!context && !recorder) {
return DrawResult::kSkip;
}
if (!fPixmaps.isValid()) {
this->makePixmaps();
}
auto lazyYUV = sk_gpu_test::LazyYUVImage::Make(fPixmaps);
#if defined(SK_GRAPHITE)
if (recorder) {
fYUVImage = lazyYUV->refImage(recorder, sk_gpu_test::LazyYUVImage::Type::kFromPixmaps);
} else
#endif
{
fYUVImage = lazyYUV->refImage(context, sk_gpu_test::LazyYUVImage::Type::kFromPixmaps);
}
return DrawResult::kOk;
}
void onGpuTeardown() override { fYUVImage.reset(); }
DrawResult onDraw(SkCanvas* canvas,
SkString* errorMsg) override {
auto context = GrAsDirectContext(canvas->recordingContext());
skgpu::graphite::Recorder* recorder = nullptr;
#if defined(SK_GRAPHITE)
recorder = canvas->recorder();
#endif
if (!context && !recorder) {
*errorMsg = kErrorMsg_DrawSkippedGpuOnly;
return DrawResult::kSkip;
}
if (!fYUVImage) {
*errorMsg = "No valid YUV image generated -- skipping";
return DrawResult::kSkip;
}
static const SkFilterMode kFilters[] = {SkFilterMode::kNearest,
SkFilterMode::kLinear};
static const SkIRect kColorRect = SkIRect::MakeLTRB(2, 2, 6, 6);
// Outset to visualize wrap modes.
SkRect rect = SkRect::Make(fYUVImage->dimensions());
rect = rect.makeOutset(fYUVImage->width()/2.f, fYUVImage->height()/2.f);
SkScalar y = kTestPad;
// Rows are filter modes.
for (uint32_t i = 0; i < std::size(kFilters); ++i) {
SkScalar x = kTestPad;
// Columns are non-subsetted followed by subsetted with each TileMode in a row
for (uint32_t j = 0; j < kSkTileModeCount + 1; ++j) {
SkMatrix ctm = SkMatrix::Translate(x, y);
ctm.postScale(10.f, 10.f);
const SkIRect* subset = j > 0 ? &kColorRect : nullptr;
auto tm = SkTileMode::kClamp;
if (j > 0) {
tm = static_cast<SkTileMode>(j - 1);
}
canvas->save();
canvas->concat(ctm);
SkSamplingOptions sampling(kFilters[i]);
SkPaint paint;
// Draw black rectangle in background so rendering with Decal tilemode matches
// the previously used ClampToBorder wrapmode.
paint.setColor(SK_ColorBLACK);
canvas->drawRect(rect, paint);
if (subset) {
sk_sp<SkImage> subsetImg;
#if defined(SK_GRAPHITE)
if (recorder) {
subsetImg = fYUVImage->makeSubset(recorder, *subset, {false});
} else
#endif
{
subsetImg = fYUVImage->makeSubset(context, *subset);
}
SkASSERT(subsetImg);
paint.setShader(subsetImg->makeShader(tm, tm,
sampling, SkMatrix::Translate(2, 2)));
} else {
paint.setShader(fYUVImage->makeShader(tm, tm,
sampling, SkMatrix::I()));
}
canvas->drawRect(rect, paint);
canvas->restore();
x += rect.width() + kTestPad;
}
y += rect.height() + kTestPad;
}
return DrawResult::kOk;
}
private:
SkYUVAPixmaps fPixmaps;
sk_sp<SkImage> fYUVImage;
inline static constexpr SkScalar kTestPad = 10.f;
using INHERITED = GM;
};
DEF_GM(return new YUVtoRGBSubsetEffect;)
} // namespace skiagm