| #version 400 | |
| out vec4 sk_FragColor; | |
| uniform vec4 colorGreen; | |
| uniform vec4 colorRed; | |
| uniform float testArray[5]; | |
| vec4 main() { | |
| float one = testArray[0]; | |
| float two = testArray[1]; | |
| float three = testArray[2]; | |
| float four = testArray[3]; | |
| float five = testArray[4]; | |
| return ((one) * (two) + (three)) == 5.0 && ((three) * (four) + (five)) == 17.0 ? colorGreen : colorRed; | |
| } |