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/*
* Copyright 2010 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/gpu/GrGpu.h"
#include "include/gpu/GrBackendSemaphore.h"
#include "include/gpu/GrBackendSurface.h"
#include "include/gpu/GrContext.h"
#include "src/core/SkMathPriv.h"
#include "src/gpu/GrAuditTrail.h"
#include "src/gpu/GrCaps.h"
#include "src/gpu/GrContextPriv.h"
#include "src/gpu/GrGpuResourcePriv.h"
#include "src/gpu/GrMesh.h"
#include "src/gpu/GrPathRendering.h"
#include "src/gpu/GrPipeline.h"
#include "src/gpu/GrRenderTargetPriv.h"
#include "src/gpu/GrResourceCache.h"
#include "src/gpu/GrResourceProvider.h"
#include "src/gpu/GrSemaphore.h"
#include "src/gpu/GrStencilAttachment.h"
#include "src/gpu/GrStencilSettings.h"
#include "src/gpu/GrSurfacePriv.h"
#include "src/gpu/GrTexturePriv.h"
#include "src/gpu/GrTextureProxyPriv.h"
#include "src/gpu/GrTracing.h"
#include "src/utils/SkJSONWriter.h"
////////////////////////////////////////////////////////////////////////////////
GrGpu::GrGpu(GrContext* context) : fResetBits(kAll_GrBackendState), fContext(context) {}
GrGpu::~GrGpu() {}
void GrGpu::disconnect(DisconnectType) {}
////////////////////////////////////////////////////////////////////////////////
bool GrGpu::IsACopyNeededForRepeatWrapMode(const GrCaps* caps, GrTextureProxy* texProxy,
int width, int height,
GrSamplerState::Filter filter,
GrTextureProducer::CopyParams* copyParams,
SkScalar scaleAdjust[2]) {
if (!caps->npotTextureTileSupport() &&
(!SkIsPow2(width) || !SkIsPow2(height))) {
SkASSERT(scaleAdjust);
copyParams->fWidth = GrNextPow2(width);
copyParams->fHeight = GrNextPow2(height);
SkASSERT(scaleAdjust);
scaleAdjust[0] = ((SkScalar)copyParams->fWidth) / width;
scaleAdjust[1] = ((SkScalar)copyParams->fHeight) / height;
switch (filter) {
case GrSamplerState::Filter::kNearest:
copyParams->fFilter = GrSamplerState::Filter::kNearest;
break;
case GrSamplerState::Filter::kBilerp:
case GrSamplerState::Filter::kMipMap:
// We are only ever scaling up so no reason to ever indicate kMipMap.
copyParams->fFilter = GrSamplerState::Filter::kBilerp;
break;
}
return true;
}
if (texProxy) {
// If the texture format itself doesn't support repeat wrap mode or mipmapping (and
// those capabilities are required) force a copy.
if (texProxy->hasRestrictedSampling()) {
copyParams->fFilter = GrSamplerState::Filter::kNearest;
copyParams->fWidth = texProxy->width();
copyParams->fHeight = texProxy->height();
return true;
}
}
return false;
}
bool GrGpu::IsACopyNeededForMips(const GrCaps* caps, const GrTextureProxy* texProxy,
GrSamplerState::Filter filter,
GrTextureProducer::CopyParams* copyParams) {
SkASSERT(texProxy);
bool willNeedMips = GrSamplerState::Filter::kMipMap == filter && caps->mipMapSupport();
// If the texture format itself doesn't support mipmapping (and those capabilities are required)
// force a copy.
if (willNeedMips && texProxy->mipMapped() == GrMipMapped::kNo) {
copyParams->fFilter = GrSamplerState::Filter::kNearest;
copyParams->fWidth = texProxy->width();
copyParams->fHeight = texProxy->height();
return true;
}
return false;
}
sk_sp<GrTexture> GrGpu::createTexture(const GrSurfaceDesc& origDesc, SkBudgeted budgeted,
const GrMipLevel texels[], int mipLevelCount) {
GR_CREATE_TRACE_MARKER_CONTEXT("GrGpu", "createTexture", fContext);
GrSurfaceDesc desc = origDesc;
GrMipMapped mipMapped = mipLevelCount > 1 ? GrMipMapped::kYes : GrMipMapped::kNo;
if (!this->caps()->validateSurfaceDesc(desc, mipMapped)) {
return nullptr;
}
bool isRT = desc.fFlags & kRenderTarget_GrSurfaceFlag;
if (isRT) {
desc.fSampleCnt = this->caps()->getRenderTargetSampleCount(desc.fSampleCnt, desc.fConfig);
}
// Attempt to catch un- or wrongly initialized sample counts.
SkASSERT(desc.fSampleCnt > 0 && desc.fSampleCnt <= 64);
if (mipLevelCount && (desc.fFlags & kPerformInitialClear_GrSurfaceFlag)) {
return nullptr;
}
// We shouldn't be rendering into compressed textures
SkASSERT(!GrPixelConfigIsCompressed(desc.fConfig) || !isRT);
SkASSERT(!GrPixelConfigIsCompressed(desc.fConfig) || 1 == desc.fSampleCnt);
this->handleDirtyContext();
sk_sp<GrTexture> tex = this->onCreateTexture(desc, budgeted, texels, mipLevelCount);
if (tex) {
if (!this->caps()->reuseScratchTextures() && !isRT) {
tex->resourcePriv().removeScratchKey();
}
fStats.incTextureCreates();
if (mipLevelCount) {
if (texels[0].fPixels) {
fStats.incTextureUploads();
}
}
}
return tex;
}
sk_sp<GrTexture> GrGpu::createTexture(const GrSurfaceDesc& desc, SkBudgeted budgeted) {
return this->createTexture(desc, budgeted, nullptr, 0);
}
sk_sp<GrTexture> GrGpu::wrapBackendTexture(const GrBackendTexture& backendTex,
GrWrapOwnership ownership, GrWrapCacheable cacheable,
GrIOType ioType) {
SkASSERT(ioType != kWrite_GrIOType);
this->handleDirtyContext();
SkASSERT(this->caps());
if (!this->caps()->isConfigTexturable(backendTex.config())) {
return nullptr;
}
if (backendTex.width() > this->caps()->maxTextureSize() ||
backendTex.height() > this->caps()->maxTextureSize()) {
return nullptr;
}
return this->onWrapBackendTexture(backendTex, ownership, cacheable, ioType);
}
sk_sp<GrTexture> GrGpu::wrapRenderableBackendTexture(const GrBackendTexture& backendTex,
int sampleCnt, GrWrapOwnership ownership,
GrWrapCacheable cacheable) {
this->handleDirtyContext();
if (sampleCnt < 1) {
return nullptr;
}
if (!this->caps()->isConfigTexturable(backendTex.config()) ||
!this->caps()->getRenderTargetSampleCount(sampleCnt, backendTex.config())) {
return nullptr;
}
if (backendTex.width() > this->caps()->maxRenderTargetSize() ||
backendTex.height() > this->caps()->maxRenderTargetSize()) {
return nullptr;
}
sk_sp<GrTexture> tex =
this->onWrapRenderableBackendTexture(backendTex, sampleCnt, ownership, cacheable);
SkASSERT(!tex || tex->asRenderTarget());
return tex;
}
sk_sp<GrRenderTarget> GrGpu::wrapBackendRenderTarget(const GrBackendRenderTarget& backendRT) {
if (0 == this->caps()->getRenderTargetSampleCount(backendRT.sampleCnt(), backendRT.config())) {
return nullptr;
}
this->handleDirtyContext();
return this->onWrapBackendRenderTarget(backendRT);
}
sk_sp<GrRenderTarget> GrGpu::wrapBackendTextureAsRenderTarget(const GrBackendTexture& tex,
int sampleCnt) {
if (0 == this->caps()->getRenderTargetSampleCount(sampleCnt, tex.config())) {
return nullptr;
}
int maxSize = this->caps()->maxTextureSize();
if (tex.width() > maxSize || tex.height() > maxSize) {
return nullptr;
}
this->handleDirtyContext();
return this->onWrapBackendTextureAsRenderTarget(tex, sampleCnt);
}
sk_sp<GrRenderTarget> GrGpu::wrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo& imageInfo,
const GrVkDrawableInfo& vkInfo) {
return this->onWrapVulkanSecondaryCBAsRenderTarget(imageInfo, vkInfo);
}
sk_sp<GrRenderTarget> GrGpu::onWrapVulkanSecondaryCBAsRenderTarget(const SkImageInfo& imageInfo,
const GrVkDrawableInfo& vkInfo) {
// This is only supported on Vulkan so we default to returning nullptr here
return nullptr;
}
sk_sp<GrGpuBuffer> GrGpu::createBuffer(size_t size, GrGpuBufferType intendedType,
GrAccessPattern accessPattern, const void* data) {
this->handleDirtyContext();
sk_sp<GrGpuBuffer> buffer = this->onCreateBuffer(size, intendedType, accessPattern, data);
if (!this->caps()->reuseScratchBuffers()) {
buffer->resourcePriv().removeScratchKey();
}
return buffer;
}
bool GrGpu::copySurface(GrSurface* dst, GrSurface* src, const SkIRect& srcRect,
const SkIPoint& dstPoint, bool canDiscardOutsideDstRect) {
GR_CREATE_TRACE_MARKER_CONTEXT("GrGpu", "copySurface", fContext);
SkASSERT(dst && src);
if (dst->readOnly()) {
return false;
}
this->handleDirtyContext();
return this->onCopySurface(dst, src, srcRect, dstPoint, canDiscardOutsideDstRect);
}
bool GrGpu::readPixels(GrSurface* surface, int left, int top, int width, int height,
GrColorType dstColorType, void* buffer, size_t rowBytes) {
SkASSERT(surface);
int bpp = GrColorTypeBytesPerPixel(dstColorType);
if (!GrSurfacePriv::AdjustReadPixelParams(surface->width(), surface->height(), bpp,
&left, &top, &width, &height,
&buffer,
&rowBytes)) {
return false;
}
if (GrPixelConfigIsCompressed(surface->config())) {
return false;
}
this->handleDirtyContext();
return this->onReadPixels(surface, left, top, width, height, dstColorType, buffer, rowBytes);
}
bool GrGpu::writePixels(GrSurface* surface, int left, int top, int width, int height,
GrColorType srcColorType, const GrMipLevel texels[], int mipLevelCount) {
SkASSERT(surface);
if (surface->readOnly()) {
return false;
}
if (1 == mipLevelCount) {
// We require that if we are not mipped, then the write region is contained in the surface
SkIRect subRect = SkIRect::MakeXYWH(left, top, width, height);
SkIRect bounds = SkIRect::MakeWH(surface->width(), surface->height());
if (!bounds.contains(subRect)) {
return false;
}
} else if (0 != left || 0 != top || width != surface->width() || height != surface->height()) {
// We require that if the texels are mipped, than the write region is the entire surface
return false;
}
for (int currentMipLevel = 0; currentMipLevel < mipLevelCount; currentMipLevel++) {
if (!texels[currentMipLevel].fPixels ) {
return false;
}
}
this->handleDirtyContext();
if (this->onWritePixels(surface, left, top, width, height, srcColorType, texels,
mipLevelCount)) {
SkIRect rect = SkIRect::MakeXYWH(left, top, width, height);
this->didWriteToSurface(surface, kTopLeft_GrSurfaceOrigin, &rect, mipLevelCount);
fStats.incTextureUploads();
return true;
}
return false;
}
bool GrGpu::transferPixelsTo(GrTexture* texture, int left, int top, int width, int height,
GrColorType bufferColorType, GrGpuBuffer* transferBuffer,
size_t offset, size_t rowBytes) {
SkASSERT(texture);
SkASSERT(transferBuffer);
if (texture->readOnly()) {
return false;
}
// We require that the write region is contained in the texture
SkIRect subRect = SkIRect::MakeXYWH(left, top, width, height);
SkIRect bounds = SkIRect::MakeWH(texture->width(), texture->height());
if (!bounds.contains(subRect)) {
return false;
}
this->handleDirtyContext();
if (this->onTransferPixelsTo(texture, left, top, width, height, bufferColorType, transferBuffer,
offset, rowBytes)) {
SkIRect rect = SkIRect::MakeXYWH(left, top, width, height);
this->didWriteToSurface(texture, kTopLeft_GrSurfaceOrigin, &rect);
fStats.incTransfersToTexture();
return true;
}
return false;
}
bool GrGpu::transferPixelsFrom(GrSurface* surface, int left, int top, int width, int height,
GrColorType bufferColorType, GrGpuBuffer* transferBuffer,
size_t offset) {
SkASSERT(surface);
SkASSERT(transferBuffer);
SkASSERT(this->caps()->transferFromOffsetAlignment(bufferColorType));
SkASSERT(offset % this->caps()->transferFromOffsetAlignment(bufferColorType) == 0);
// We require that the write region is contained in the texture
SkIRect subRect = SkIRect::MakeXYWH(left, top, width, height);
SkIRect bounds = SkIRect::MakeWH(surface->width(), surface->height());
if (!bounds.contains(subRect)) {
return false;
}
this->handleDirtyContext();
if (this->onTransferPixelsFrom(surface, left, top, width, height, bufferColorType,
transferBuffer, offset)) {
fStats.incTransfersFromSurface();
return true;
}
return false;
}
bool GrGpu::regenerateMipMapLevels(GrTexture* texture) {
SkASSERT(texture);
SkASSERT(this->caps()->mipMapSupport());
SkASSERT(texture->texturePriv().mipMapped() == GrMipMapped::kYes);
SkASSERT(texture->texturePriv().mipMapsAreDirty());
SkASSERT(!texture->asRenderTarget() || !texture->asRenderTarget()->needsResolve());
if (texture->readOnly()) {
return false;
}
if (this->onRegenerateMipMapLevels(texture)) {
texture->texturePriv().markMipMapsClean();
return true;
}
return false;
}
void GrGpu::resetTextureBindings() {
this->handleDirtyContext();
this->onResetTextureBindings();
}
void GrGpu::resolveRenderTarget(GrRenderTarget* target) {
SkASSERT(target);
this->handleDirtyContext();
this->onResolveRenderTarget(target);
}
void GrGpu::didWriteToSurface(GrSurface* surface, GrSurfaceOrigin origin, const SkIRect* bounds,
uint32_t mipLevels) const {
SkASSERT(surface);
SkASSERT(!surface->readOnly());
// Mark any MIP chain and resolve buffer as dirty if and only if there is a non-empty bounds.
if (nullptr == bounds || !bounds->isEmpty()) {
if (GrRenderTarget* target = surface->asRenderTarget()) {
SkIRect flippedBounds;
if (kBottomLeft_GrSurfaceOrigin == origin && bounds) {
flippedBounds = {bounds->fLeft, surface->height() - bounds->fBottom,
bounds->fRight, surface->height() - bounds->fTop};
bounds = &flippedBounds;
}
target->flagAsNeedingResolve(bounds);
}
GrTexture* texture = surface->asTexture();
if (texture && 1 == mipLevels) {
texture->texturePriv().markMipMapsDirty();
}
}
}
int GrGpu::findOrAssignSamplePatternKey(GrRenderTarget* renderTarget) {
SkASSERT(this->caps()->sampleLocationsSupport());
SkASSERT(renderTarget->numSamples() > 1);
SkSTArray<16, SkPoint> sampleLocations;
this->querySampleLocations(renderTarget, &sampleLocations);
return fSamplePatternDictionary.findOrAssignSamplePatternKey(sampleLocations);
}
GrSemaphoresSubmitted GrGpu::finishFlush(GrSurfaceProxy* proxies[],
int n,
SkSurface::BackendSurfaceAccess access,
const GrFlushInfo& info,
const GrPrepareForExternalIORequests& externalRequests) {
this->stats()->incNumFinishFlushes();
GrResourceProvider* resourceProvider = fContext->priv().resourceProvider();
if (this->caps()->semaphoreSupport()) {
for (int i = 0; i < info.fNumSemaphores; ++i) {
sk_sp<GrSemaphore> semaphore;
if (info.fSignalSemaphores[i].isInitialized()) {
semaphore = resourceProvider->wrapBackendSemaphore(
info.fSignalSemaphores[i],
GrResourceProvider::SemaphoreWrapType::kWillSignal,
kBorrow_GrWrapOwnership);
} else {
semaphore = resourceProvider->makeSemaphore(false);
}
this->insertSemaphore(semaphore);
if (!info.fSignalSemaphores[i].isInitialized()) {
info.fSignalSemaphores[i] = semaphore->backendSemaphore();
}
}
}
this->onFinishFlush(proxies, n, access, info, externalRequests);
return this->caps()->semaphoreSupport() ? GrSemaphoresSubmitted::kYes
: GrSemaphoresSubmitted::kNo;
}
#ifdef SK_ENABLE_DUMP_GPU
void GrGpu::dumpJSON(SkJSONWriter* writer) const {
writer->beginObject();
// TODO: Is there anything useful in the base class to dump here?
this->onDumpJSON(writer);
writer->endObject();
}
#else
void GrGpu::dumpJSON(SkJSONWriter* writer) const { }
#endif
#if GR_TEST_UTILS
#if GR_GPU_STATS
void GrGpu::Stats::dump(SkString* out) {
out->appendf("Render Target Binds: %d\n", fRenderTargetBinds);
out->appendf("Shader Compilations: %d\n", fShaderCompilations);
out->appendf("Textures Created: %d\n", fTextureCreates);
out->appendf("Texture Uploads: %d\n", fTextureUploads);
out->appendf("Transfers to Texture: %d\n", fTransfersToTexture);
out->appendf("Transfers from Surface: %d\n", fTransfersFromSurface);
out->appendf("Stencil Buffer Creates: %d\n", fStencilAttachmentCreates);
out->appendf("Number of draws: %d\n", fNumDraws);
}
void GrGpu::Stats::dumpKeyValuePairs(SkTArray<SkString>* keys, SkTArray<double>* values) {
keys->push_back(SkString("render_target_binds")); values->push_back(fRenderTargetBinds);
keys->push_back(SkString("shader_compilations")); values->push_back(fShaderCompilations);
}
#endif
#endif