blob: f5ff2deef358d49de9ec6e9054088d884d78e720 [file] [log] [blame]
out vec4 sk_FragColor;
vec4 main() {
float one = 1.0;
vec4 result = vec4(123.0);
result.x = 0.0;
result.z = result.x * result.x;
result.y = 1.0;
result.w = one * one;
return result;
}