blob: 85389d2a32a90d142f968fb52ed2a1494db86ef6 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorGreen;
uniform vec4 colorRed;
vec4 main() {
vec4 _0_branchy;
if (colorGreen == colorRed) _0_branchy = colorRed; else _0_branchy = colorGreen;
return _0_branchy;
}