blob: 43f91704dccb43bb33ac2fce2038237881fc8f5f [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorGreen;
vec4 main() {
vec4 _0_result;
for (int _1_x = 0;_1_x < 4; ++_1_x) {
_0_result[_1_x] = colorGreen[_1_x];
}
return _0_result;
}