| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "src/gpu/vk/GrVkFramebuffer.h" |
| |
| #include "src/gpu/vk/GrVkAttachment.h" |
| #include "src/gpu/vk/GrVkCommandBuffer.h" |
| #include "src/gpu/vk/GrVkGpu.h" |
| #include "src/gpu/vk/GrVkImageView.h" |
| #include "src/gpu/vk/GrVkRenderPass.h" |
| |
| sk_sp<const GrVkFramebuffer> GrVkFramebuffer::Make( |
| GrVkGpu* gpu, |
| SkISize dimensions, |
| sk_sp<const GrVkRenderPass> compatibleRenderPass, |
| GrVkAttachment* colorAttachment, |
| GrVkAttachment* resolveAttachment, |
| GrVkAttachment* stencilAttachment, |
| GrVkResourceProvider::CompatibleRPHandle compatibleRenderPassHandle) { |
| // At the very least we need a renderPass and a colorAttachment |
| SkASSERT(compatibleRenderPass); |
| SkASSERT(colorAttachment); |
| |
| VkImageView attachments[3]; |
| attachments[0] = colorAttachment->framebufferView()->imageView(); |
| int numAttachments = 1; |
| if (resolveAttachment) { |
| attachments[numAttachments++] = resolveAttachment->framebufferView()->imageView(); |
| } |
| if (stencilAttachment) { |
| attachments[numAttachments++] = stencilAttachment->framebufferView()->imageView(); |
| } |
| |
| VkFramebufferCreateInfo createInfo; |
| memset(&createInfo, 0, sizeof(VkFramebufferCreateInfo)); |
| createInfo.sType = VK_STRUCTURE_TYPE_FRAMEBUFFER_CREATE_INFO; |
| createInfo.pNext = nullptr; |
| createInfo.flags = 0; |
| createInfo.renderPass = compatibleRenderPass->vkRenderPass(); |
| createInfo.attachmentCount = numAttachments; |
| createInfo.pAttachments = attachments; |
| createInfo.width = dimensions.width(); |
| createInfo.height = dimensions.height(); |
| createInfo.layers = 1; |
| |
| VkFramebuffer framebuffer; |
| VkResult err; |
| GR_VK_CALL_RESULT(gpu, err, CreateFramebuffer(gpu->device(), &createInfo, nullptr, |
| &framebuffer)); |
| if (err) { |
| return nullptr; |
| } |
| |
| auto fb = new GrVkFramebuffer(gpu, framebuffer, sk_ref_sp(colorAttachment), |
| sk_ref_sp(resolveAttachment), sk_ref_sp(stencilAttachment), |
| std::move(compatibleRenderPass), compatibleRenderPassHandle); |
| return sk_sp<const GrVkFramebuffer>(fb); |
| } |
| |
| GrVkFramebuffer::GrVkFramebuffer(const GrVkGpu* gpu, |
| VkFramebuffer framebuffer, |
| sk_sp<GrVkAttachment> colorAttachment, |
| sk_sp<GrVkAttachment> resolveAttachment, |
| sk_sp<GrVkAttachment> stencilAttachment, |
| sk_sp<const GrVkRenderPass> compatibleRenderPass, |
| GrVkResourceProvider::CompatibleRPHandle compatibleRPHandle) |
| : GrVkManagedResource(gpu) |
| , fFramebuffer(framebuffer) |
| , fColorAttachment(std::move(colorAttachment)) |
| , fResolveAttachment(std::move(resolveAttachment)) |
| , fStencilAttachment(std::move(stencilAttachment)) |
| , fCompatibleRenderPass(std::move(compatibleRenderPass)) |
| , fCompatibleRenderPassHandle(compatibleRPHandle) { |
| SkASSERT(fCompatibleRenderPassHandle.isValid()); |
| } |
| |
| GrVkFramebuffer::GrVkFramebuffer(const GrVkGpu* gpu, |
| sk_sp<GrVkAttachment> colorAttachment, |
| sk_sp<const GrVkRenderPass> renderPass, |
| std::unique_ptr<GrVkSecondaryCommandBuffer> externalCommandBuffer) |
| : GrVkManagedResource(gpu) |
| , fColorAttachment(std::move(colorAttachment)) |
| , fExternalRenderPass(std::move(renderPass)) |
| , fExternalCommandBuffer(std::move(externalCommandBuffer)) {} |
| |
| GrVkFramebuffer::~GrVkFramebuffer() {} |
| |
| void GrVkFramebuffer::freeGPUData() const { |
| SkASSERT(this->isExternal() || fFramebuffer != VK_NULL_HANDLE); |
| if (!this->isExternal()) { |
| GR_VK_CALL(fGpu->vkInterface(), DestroyFramebuffer(fGpu->device(), fFramebuffer, nullptr)); |
| } |
| |
| // TODO: having freeGPUData virtual on GrManagedResource be const seems like a bad restriction |
| // since we are changing the internal objects of these classes when it is called. We should go |
| // back a revisit how much of a headache it would be to make this function non-const |
| GrVkFramebuffer* nonConstThis = const_cast<GrVkFramebuffer*>(this); |
| nonConstThis->releaseResources(); |
| } |
| |
| void GrVkFramebuffer::releaseResources() { |
| if (fExternalCommandBuffer) { |
| fExternalCommandBuffer->releaseResources(); |
| fExternalCommandBuffer.reset(); |
| } |
| } |
| |
| void GrVkFramebuffer::returnExternalGrSecondaryCommandBuffer( |
| std::unique_ptr<GrVkSecondaryCommandBuffer> cmdBuffer) { |
| SkASSERT(!fExternalCommandBuffer); |
| fExternalCommandBuffer = std::move(cmdBuffer); |
| } |
| |
| std::unique_ptr<GrVkSecondaryCommandBuffer> GrVkFramebuffer::externalCommandBuffer() { |
| SkASSERT(fExternalCommandBuffer); |
| return std::move(fExternalCommandBuffer); |
| } |