blob: 9f3693ae4ff396daf308d2ccc2d2add19e4a10db [file] [log] [blame]
/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrVkAMDMemoryAllocator_DEFINED
#define GrVkAMDMemoryAllocator_DEFINED
#include "include/gpu/vk/GrVkMemoryAllocator.h"
class GrVkCaps;
class GrVkExtensions;
struct GrVkInterface;
#ifndef SK_USE_VMA
class GrVkAMDMemoryAllocator {
public:
static sk_sp<GrVkMemoryAllocator> Make(VkInstance instance,
VkPhysicalDevice physicalDevice,
VkDevice device,
uint32_t physicalDeviceVersion,
const GrVkExtensions* extensions,
sk_sp<const GrVkInterface> interface,
const GrVkCaps* caps);
};
#else
#include "GrVulkanMemoryAllocator.h"
class GrVkAMDMemoryAllocator : public GrVkMemoryAllocator {
public:
static sk_sp<GrVkMemoryAllocator> Make(VkInstance instance,
VkPhysicalDevice physicalDevice,
VkDevice device,
uint32_t physicalDeviceVersion,
const GrVkExtensions* extensions,
sk_sp<const GrVkInterface> interface,
const GrVkCaps* caps);
~GrVkAMDMemoryAllocator() override;
VkResult allocateImageMemory(VkImage image, AllocationPropertyFlags flags,
GrVkBackendMemory*) override;
VkResult allocateBufferMemory(VkBuffer buffer, BufferUsage usage,
AllocationPropertyFlags flags, GrVkBackendMemory*) override;
void freeMemory(const GrVkBackendMemory&) override;
void getAllocInfo(const GrVkBackendMemory&, GrVkAlloc*) const override;
VkResult mapMemory(const GrVkBackendMemory&, void** data) override;
void unmapMemory(const GrVkBackendMemory&) override;
VkResult flushMemory(const GrVkBackendMemory&, VkDeviceSize offset, VkDeviceSize size) override;
VkResult invalidateMemory(const GrVkBackendMemory&, VkDeviceSize offset,
VkDeviceSize size) override;
uint64_t totalUsedMemory() const override;
uint64_t totalAllocatedMemory() const override;
private:
GrVkAMDMemoryAllocator(VmaAllocator allocator, sk_sp<const GrVkInterface> interface,
bool mustUseCoherentHostVisibleMemory);
VmaAllocator fAllocator;
// If a future version of the AMD allocator has helper functions for flushing and invalidating
// memory, then we won't need to save the GrVkInterface here since we won't need to make direct
// vulkan calls.
sk_sp<const GrVkInterface> fInterface;
// For host visible allocations do we require they are coherent or not. All devices are required
// to support a host visible and coherent memory type. This is used to work around bugs for
// devices that don't handle non coherent memory correctly.
bool fMustUseCoherentHostVisibleMemory;
using INHERITED = GrVkMemoryAllocator;
};
#endif // SK_USE_VMA
#endif