| add_and_true_to_loop_condition |
| disable_blend_equation_advanced |
| disable_discard_framebuffer |
| disable_texture_storage |
| disallow_large_instanced_draw |
| emulate_abs_int_function |
| flush_on_framebuffer_change |
| force_update_scissor_state_when_binding_fbo0 |
| gl_clear_broken |
| max_fragment_uniform_vectors_32 |
| max_msaa_sample_count_4 |
| max_texture_size_limit_4096 |
| pack_parameters_workaround_with_pack_buffer |
| remove_pow_with_constant_exponent |
| rewrite_do_while_loops |
| unbind_attachments_on_bound_render_fbo_delete |
| unfold_short_circuit_as_ternary_operation |
| disable_dual_source_blending_support |