| // Copyright 2020 Google LLC. |
| // Use of this source code is governed by a BSD-style license that can be found in the LICENSE file. |
| #include "tools/fiddle/examples.h" |
| REG_FIDDLE(skpaint_discrete_path_effect, 256, 256, false, 0) { |
| SkPath star() { |
| const SkScalar R = 115.2f, C = 128.0f; |
| SkPath path; |
| path.moveTo(C + R, C); |
| for (int i = 1; i < 8; ++i) { |
| SkScalar a = 2.6927937f * i; |
| path.lineTo(C + R * cos(a), C + R * sin(a)); |
| } |
| return path; |
| } |
| void draw(SkCanvas* canvas) { |
| SkPaint paint; |
| paint.setPathEffect(SkDiscretePathEffect::Make(10.0f, 4.0f)); |
| paint.setStyle(SkPaint::kStroke_Style); |
| paint.setStrokeWidth(2.0f); |
| paint.setAntiAlias(true); |
| canvas->clear(SK_ColorWHITE); |
| SkPath path(star()); |
| canvas->drawPath(path, paint); |
| } |
| } // END FIDDLE |