blob: 2c3a5ea3fe288004271ee6356bf22465347b3446 [file] [log] [blame]
/*
* Copyright 2015 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/utils/SkPaintFilterCanvas.h"
#include "include/core/SkMatrix.h"
#include "include/core/SkPaint.h"
#include "include/core/SkPixmap.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRect.h"
#include "include/core/SkSurface.h" // IWYU pragma: keep
#include <optional>
class SkData;
class SkDrawable;
class SkImage;
class SkPath;
class SkPicture;
class SkRRect;
class SkRegion;
class SkSurfaceProps;
class SkTextBlob;
class SkVertices;
struct SkDrawShadowRec;
class SkPaintFilterCanvas::AutoPaintFilter {
public:
AutoPaintFilter(const SkPaintFilterCanvas* canvas, const SkPaint* paint)
: fPaint(paint ? *paint : SkPaint()) {
fShouldDraw = canvas->onFilter(fPaint);
}
AutoPaintFilter(const SkPaintFilterCanvas* canvas, const SkPaint& paint)
: AutoPaintFilter(canvas, &paint) { }
const SkPaint& paint() const { return fPaint; }
bool shouldDraw() const { return fShouldDraw; }
private:
SkPaint fPaint;
bool fShouldDraw;
};
SkPaintFilterCanvas::SkPaintFilterCanvas(SkCanvas *canvas)
: SkCanvasVirtualEnforcer<SkNWayCanvas>(canvas->imageInfo().width(),
canvas->imageInfo().height()) {
// Transfer matrix & clip state before adding the target canvas.
this->clipRect(SkRect::Make(canvas->getDeviceClipBounds()));
this->setMatrix(canvas->getLocalToDevice());
this->addCanvas(canvas);
}
void SkPaintFilterCanvas::onDrawPaint(const SkPaint& paint) {
AutoPaintFilter apf(this, paint);
if (apf.shouldDraw()) {
this->SkNWayCanvas::onDrawPaint(apf.paint());
}
}
void SkPaintFilterCanvas::onDrawBehind(const SkPaint& paint) {
AutoPaintFilter apf(this, paint);
if (apf.shouldDraw()) {
this->SkNWayCanvas::onDrawBehind(apf.paint());
}
}
void SkPaintFilterCanvas::onDrawPoints(PointMode mode, size_t count, const SkPoint pts[],
const SkPaint& paint) {
AutoPaintFilter apf(this, paint);
if (apf.shouldDraw()) {
this->SkNWayCanvas::onDrawPoints(mode, count, pts, apf.paint());
}
}
void SkPaintFilterCanvas::onDrawRect(const SkRect& rect, const SkPaint& paint) {
AutoPaintFilter apf(this, paint);
if (apf.shouldDraw()) {
this->SkNWayCanvas::onDrawRect(rect, apf.paint());
}
}
void SkPaintFilterCanvas::onDrawRRect(const SkRRect& rrect, const SkPaint& paint) {
AutoPaintFilter apf(this, paint);
if (apf.shouldDraw()) {
this->SkNWayCanvas::onDrawRRect(rrect, apf.paint());
}
}
void SkPaintFilterCanvas::onDrawDRRect(const SkRRect& outer, const SkRRect& inner,
const SkPaint& paint) {
AutoPaintFilter apf(this, paint);
if (apf.shouldDraw()) {
this->SkNWayCanvas::onDrawDRRect(outer, inner, apf.paint());
}
}
void SkPaintFilterCanvas::onDrawRegion(const SkRegion& region, const SkPaint& paint) {
AutoPaintFilter apf(this, paint);
if (apf.shouldDraw()) {
this->SkNWayCanvas::onDrawRegion(region, apf.paint());
}
}
void SkPaintFilterCanvas::onDrawOval(const SkRect& rect, const SkPaint& paint) {
AutoPaintFilter apf(this, paint);
if (apf.shouldDraw()) {
this->SkNWayCanvas::onDrawOval(rect, apf.paint());
}
}
void SkPaintFilterCanvas::onDrawArc(const SkRect& rect, SkScalar startAngle, SkScalar sweepAngle,
bool useCenter, const SkPaint& paint) {
AutoPaintFilter apf(this, paint);
if (apf.shouldDraw()) {
this->SkNWayCanvas::onDrawArc(rect, startAngle, sweepAngle, useCenter, apf.paint());
}
}
void SkPaintFilterCanvas::onDrawPath(const SkPath& path, const SkPaint& paint) {
AutoPaintFilter apf(this, paint);
if (apf.shouldDraw()) {
this->SkNWayCanvas::onDrawPath(path, apf.paint());
}
}
void SkPaintFilterCanvas::onDrawImage2(const SkImage* image, SkScalar left, SkScalar top,
const SkSamplingOptions& sampling, const SkPaint* paint) {
AutoPaintFilter apf(this, paint);
if (apf.shouldDraw()) {
this->SkNWayCanvas::onDrawImage2(image, left, top, sampling, &apf.paint());
}
}
void SkPaintFilterCanvas::onDrawImageRect2(const SkImage* image, const SkRect& src,
const SkRect& dst, const SkSamplingOptions& sampling,
const SkPaint* paint, SrcRectConstraint constraint) {
AutoPaintFilter apf(this, paint);
if (apf.shouldDraw()) {
this->SkNWayCanvas::onDrawImageRect2(image, src, dst, sampling, &apf.paint(), constraint);
}
}
void SkPaintFilterCanvas::onDrawImageLattice2(const SkImage* image, const Lattice& lattice,
const SkRect& dst, SkFilterMode filter,
const SkPaint* paint) {
AutoPaintFilter apf(this, paint);
if (apf.shouldDraw()) {
this->SkNWayCanvas::onDrawImageLattice2(image, lattice, dst, filter, &apf.paint());
}
}
void SkPaintFilterCanvas::onDrawVerticesObject(const SkVertices* vertices,
SkBlendMode bmode, const SkPaint& paint) {
AutoPaintFilter apf(this, paint);
if (apf.shouldDraw()) {
this->SkNWayCanvas::onDrawVerticesObject(vertices, bmode, apf.paint());
}
}
void SkPaintFilterCanvas::onDrawPatch(const SkPoint cubics[], const SkColor colors[],
const SkPoint texCoords[], SkBlendMode bmode,
const SkPaint& paint) {
AutoPaintFilter apf(this, paint);
if (apf.shouldDraw()) {
this->SkNWayCanvas::onDrawPatch(cubics, colors, texCoords, bmode, apf.paint());
}
}
void SkPaintFilterCanvas::onDrawPicture(const SkPicture* picture, const SkMatrix* m,
const SkPaint* originalPaint) {
AutoPaintFilter apf(this, originalPaint);
if (apf.shouldDraw()) {
const SkPaint* newPaint = &apf.paint();
// Passing a paint (-vs- passing null) makes drawPicture draw into a layer...
// much slower, and can produce different blending. Thus we should only do this
// if the filter's effect actually impacts the picture.
if (originalPaint == nullptr) {
if ( newPaint->getAlphaf() == 1.0f
&& newPaint->getColorFilter() == nullptr
&& newPaint->getImageFilter() == nullptr
&& newPaint->asBlendMode() == SkBlendMode::kSrcOver) {
// restore the original nullptr
newPaint = nullptr;
}
}
this->SkNWayCanvas::onDrawPicture(picture, m, newPaint);
}
}
void SkPaintFilterCanvas::onDrawDrawable(SkDrawable* drawable, const SkMatrix* matrix) {
// There is no paint to filter in this case, but we can still filter on type.
// Subclasses need to unroll the drawable explicity (by overriding this method) in
// order to actually filter nested content.
AutoPaintFilter apf(this, nullptr);
if (apf.shouldDraw()) {
this->SkNWayCanvas::onDrawDrawable(drawable, matrix);
}
}
void SkPaintFilterCanvas::onDrawGlyphRunList(
const sktext::GlyphRunList& list, const SkPaint& paint) {
AutoPaintFilter apf(this, paint);
if (apf.shouldDraw()) {
this->SkNWayCanvas::onDrawGlyphRunList(list, apf.paint());
}
}
void SkPaintFilterCanvas::onDrawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
const SkPaint& paint) {
AutoPaintFilter apf(this, paint);
if (apf.shouldDraw()) {
this->SkNWayCanvas::onDrawTextBlob(blob, x, y, apf.paint());
}
}
void SkPaintFilterCanvas::onDrawAtlas2(const SkImage* image, const SkRSXform xform[],
const SkRect tex[], const SkColor colors[], int count,
SkBlendMode bmode, const SkSamplingOptions& sampling,
const SkRect* cull, const SkPaint* paint) {
AutoPaintFilter apf(this, paint);
if (apf.shouldDraw()) {
this->SkNWayCanvas::onDrawAtlas2(image, xform, tex, colors, count, bmode, sampling, cull,
&apf.paint());
}
}
void SkPaintFilterCanvas::onDrawAnnotation(const SkRect& rect, const char key[], SkData* value) {
this->SkNWayCanvas::onDrawAnnotation(rect, key, value);
}
void SkPaintFilterCanvas::onDrawShadowRec(const SkPath& path, const SkDrawShadowRec& rec) {
this->SkNWayCanvas::onDrawShadowRec(path, rec);
}
void SkPaintFilterCanvas::onDrawEdgeAAQuad(const SkRect& rect, const SkPoint clip[4],
QuadAAFlags aa, const SkColor4f& color, SkBlendMode mode) {
SkPaint paint;
paint.setColor(color);
paint.setBlendMode(mode);
AutoPaintFilter apf(this, paint);
if (apf.shouldDraw()) {
this->SkNWayCanvas::onDrawEdgeAAQuad(rect, clip, aa, apf.paint().getColor4f(),
apf.paint().getBlendMode_or(SkBlendMode::kSrcOver));
}
}
void SkPaintFilterCanvas::onDrawEdgeAAImageSet2(const ImageSetEntry set[], int count,
const SkPoint dstClips[],
const SkMatrix preViewMatrices[],
const SkSamplingOptions& sampling,
const SkPaint* paint,
SrcRectConstraint constraint) {
AutoPaintFilter apf(this, paint);
if (apf.shouldDraw()) {
this->SkNWayCanvas::onDrawEdgeAAImageSet2(
set, count, dstClips, preViewMatrices, sampling, &apf.paint(), constraint);
}
}
sk_sp<SkSurface> SkPaintFilterCanvas::onNewSurface(const SkImageInfo& info,
const SkSurfaceProps& props) {
return this->proxy()->makeSurface(info, &props);
}
bool SkPaintFilterCanvas::onPeekPixels(SkPixmap* pixmap) {
return this->proxy()->peekPixels(pixmap);
}
bool SkPaintFilterCanvas::onAccessTopLayerPixels(SkPixmap* pixmap) {
SkImageInfo info;
size_t rowBytes;
void* addr = this->proxy()->accessTopLayerPixels(&info, &rowBytes);
if (!addr) {
return false;
}
pixmap->reset(info, addr, rowBytes);
return true;
}
SkImageInfo SkPaintFilterCanvas::onImageInfo() const {
return this->proxy()->imageInfo();
}
bool SkPaintFilterCanvas::onGetProps(SkSurfaceProps* props) const {
return this->proxy()->getProps(props);
}