| load("//bazel:macros.bzl", "selects") |
| load(":defs.bzl", "bool_flag", "string_flag_with_values") |
| |
| licenses(["notice"]) |
| |
| # @platforms is found at https://github.com/bazelbuild/platforms |
| package(default_visibility = ["//:__subpackages__"]) |
| |
| config_setting( |
| name = "linux_x64", |
| constraint_values = [ |
| "@platforms//cpu:x86_64", |
| "@platforms//os:linux", |
| ], |
| ) |
| |
| # Apple devices with intel processors released before the shift to the M1 chip |
| # will use this config setting. Because M1 chips use the arm cpu instruction set, |
| # this flag will not be used. |
| config_setting( |
| name = "mac_x64", |
| constraint_values = [ |
| "@platforms//cpu:x86_64", |
| "@platforms//os:macos", |
| ], |
| ) |
| |
| config_setting( |
| name = "windows_x64", |
| constraint_values = [ |
| "@platforms//cpu:x86_64", |
| "@platforms//os:windows", |
| ], |
| ) |
| |
| config_setting( |
| name = "linux_arm64", |
| constraint_values = [ |
| "@platforms//cpu:arm64", |
| "@platforms//os:linux", |
| ], |
| ) |
| |
| config_setting( |
| name = "debug_build", |
| values = {"compilation_mode": "dbg"}, |
| ) |
| |
| config_setting( |
| name = "release_build", |
| values = {"compilation_mode": "opt"}, |
| ) |
| |
| constraint_value( |
| name = "fuchsia", |
| constraint_setting = "@platforms//os:os", |
| ) |
| |
| config_setting( |
| name = "fuchsia_arm64", |
| constraint_values = [ |
| "@platforms//cpu:arm64", |
| ":fuchsia", |
| ], |
| ) |
| |
| # We define this here because the emscripten toolchain calls the cpu wasm, whereas the |
| # bazelbuild/platforms call it wasm32. https://github.com/emscripten-core/emsdk/issues/919 |
| config_setting( |
| name = "cpu_wasm", |
| values = { |
| "cpu": "wasm", |
| }, |
| ) |
| |
| selects.config_setting_group( |
| name = "has_gpu_backend", |
| match_any = [ |
| ":gl_backend", |
| ":dawn_backend", |
| ":vulkan_backend", |
| ], |
| ) |
| |
| selects.config_setting_group( |
| name = "needs_sksl", |
| match_any = [ |
| ":has_gpu_backend", |
| ":enable_sksl_true", |
| ], |
| ) |
| |
| selects.config_setting_group( |
| name = "vulkan_with_vma", |
| match_all = [ |
| ":vulkan_backend", |
| ":use_vulkan_memory_allocator_true", |
| ], |
| ) |
| |
| # ============================================================================= |
| # Configurable Skia Features |
| # ============================================================================= |
| # These are flags that we can specify when invoking bazel build to turn on and |
| # off certain features, such as GPU backend, or codec support. |
| # https://docs.bazel.build/versions/4.2.1/skylark/config.html#using-build-settings-on-the-command-line |
| # For example, to use the GL backend with the WebGL flavor, one would run |
| # bazel build //:skia-core --//bazel/common_config_settings:gpu_backend=gl_backend \ |
| # --//bazel/common_config_settings:with_gl_standard=webgl_standard |
| # This is a bit wordy, so we define aliases in the //.bazelrc file that condense this to |
| # bazel build //:skia-core --gpu_backend=gl_backend --with_gl_standard=webgl_standard |
| # |
| # Developers can specify their own short-hands by making a .bazelrc file in their home |
| # directory. https://docs.bazel.build/versions/main/guide.html#where-are-the-bazelrc-files |
| # |
| |
| string_flag_with_values( |
| flag_name = "gpu_backend", |
| multiple = True, |
| values = [ |
| "gl_backend", |
| "vulkan_backend", |
| "dawn_backend", |
| ], |
| ) |
| |
| string_flag_with_values( |
| flag_name = "with_gl_standard", |
| values = [ |
| "gles_standard", |
| "gl_standard", |
| "webgl_standard", |
| ], |
| ) |
| |
| string_flag_with_values( |
| default = "empty_fontmgr_factory", |
| flag_name = "fontmgr_factory", |
| values = [ |
| # Makes the default SkFontMgr load fonts from a hard-coded directory on disk. |
| "custom_directory_fontmgr_factory", |
| # Makes the default SkFontMgr load fonts from an SkEmbeddedResource that has been compiled |
| # into the binary, e.g. with //tools/embed_resources.py |
| "custom_embedded_fontmgr_factory", |
| # Makes the default SkFontMgr return empty fonts (e.g. SkTypeface_Empty). This is typically |
| # used when someone wants to make their own custom SkFontMgr objects, but does not want the |
| # default SkFontMgr to do anything (e.g. force usage of the custom one). |
| "custom_empty_fontmgr_factory", |
| # Makes the default SkFontMgr return null. Typically used when font support is not desired. |
| "empty_fontmgr_factory", |
| ], |
| ) |
| |
| # These flags need only be set if additional functionality beyond the fontmgr_factory flag is |
| # required. For example, the setting fontmgr_factory to custom_embedded_fontmgr_factory does not |
| # require setting include_fontmgr to custom_embedded_fontmgr, because those sources and settings |
| # will already be compiled in due to the _factory flag. |
| string_flag_with_values( |
| flag_name = "include_fontmgr", |
| multiple = True, |
| values = [ |
| # Allows the construction of an SkFontMgr that loads files from a programmatically |
| # defined directory on disk. |
| "custom_directory_fontmgr", |
| # Allows the construction of an SkFontMgr which can load fonts from an SkEmbeddedResource |
| # or from another source of raw bytes. |
| "custom_embedded_fontmgr", |
| # Allows the construction of an SkFontMgr which returns empty fonts. |
| "custom_empty_fontmgr", |
| ], |
| ) |
| |
| string_flag_with_values( |
| flag_name = "include_decoder", |
| multiple = True, |
| values = [ |
| "gif_decode_codec", |
| "jpeg_decode_codec", |
| "png_decode_codec", |
| "raw_decode_codec", |
| "webp_decode_codec", |
| ], |
| ) |
| |
| string_flag_with_values( |
| flag_name = "include_encoder", |
| multiple = True, |
| values = [ |
| "jpeg_encode_codec", |
| "png_encode_codec", |
| "webp_encode_codec", |
| ], |
| ) |
| |
| string_flag_with_values( |
| flag_name = "shaper_backend", |
| multiple = True, |
| values = [ |
| "harfbuzz_shaper", |
| "coretext_shaper", |
| ], |
| ) |
| |
| bool_flag( |
| default = True, |
| flag_name = "enable_effect_serialization", |
| ) |
| |
| bool_flag( |
| default = False, |
| flag_name = "enable_sksl", |
| ) |
| |
| bool_flag( |
| default = False, |
| flag_name = "enable_skslc", |
| ) |
| |
| bool_flag( |
| default = False, |
| flag_name = "enable_sksl_tracing", |
| ) |
| |
| bool_flag( |
| # See SkTraceEventCommon.h for more on this type of tracing. |
| default = True, |
| flag_name = "enable_tracing", |
| ) |
| |
| bool_flag( |
| default = False, |
| flag_name = "is_skia_dev_build", |
| ) |
| |
| bool_flag( |
| default = False, |
| flag_name = "use_icu", |
| ) |
| |
| bool_flag( |
| default = True, |
| flag_name = "use_vulkan_memory_allocator", |
| public = False, # Users should use :vulkan_with_vma |
| ) |