| /* |
| * Copyright 2012 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SkSurface_DEFINED |
| #define SkSurface_DEFINED |
| |
| #include "include/core/SkImage.h" |
| #include "include/core/SkImageInfo.h" |
| #include "include/core/SkPixmap.h" |
| #include "include/core/SkRefCnt.h" |
| #include "include/core/SkSamplingOptions.h" |
| #include "include/core/SkScalar.h" |
| #include "include/core/SkSurfaceProps.h" |
| #include "include/core/SkTypes.h" |
| |
| #if defined(SK_GANESH) |
| #include "include/gpu/GrTypes.h" |
| #else |
| enum GrSurfaceOrigin: int; |
| #endif |
| |
| #if defined(SK_GRAPHITE) |
| #include "include/gpu/GpuTypes.h" |
| namespace skgpu::graphite { |
| class BackendTexture; |
| } |
| #endif |
| |
| #if defined(SK_BUILD_FOR_ANDROID) && __ANDROID_API__ >= 26 |
| #include <android/hardware_buffer.h> |
| class GrDirectContext; |
| #endif |
| |
| #if defined(SK_GANESH) && defined(SK_METAL) |
| #include "include/gpu/mtl/GrMtlTypes.h" |
| #endif |
| |
| #include <cstddef> |
| #include <cstdint> |
| #include <memory> |
| |
| class GrBackendRenderTarget; |
| class GrBackendSemaphore; |
| class GrBackendTexture; |
| class GrRecordingContext; |
| class SkBitmap; |
| class SkCanvas; |
| class SkCapabilities; |
| class SkColorSpace; |
| class SkDeferredDisplayList; |
| class SkPaint; |
| class SkSurfaceCharacterization; |
| enum SkColorType : int; |
| struct SkIRect; |
| struct SkISize; |
| |
| namespace skgpu { |
| class MutableTextureState; |
| enum class Budgeted : bool; |
| } |
| |
| namespace skgpu::graphite { |
| class Recorder; |
| } |
| |
| /** \class SkSurface |
| SkSurface is responsible for managing the pixels that a canvas draws into. The pixels can be |
| allocated either in CPU memory (a raster surface) or on the GPU (a GrRenderTarget surface). |
| SkSurface takes care of allocating a SkCanvas that will draw into the surface. Call |
| surface->getCanvas() to use that canvas (but don't delete it, it is owned by the surface). |
| SkSurface always has non-zero dimensions. If there is a request for a new surface, and either |
| of the requested dimensions are zero, then nullptr will be returned. |
| */ |
| class SK_API SkSurface : public SkRefCnt { |
| public: |
| |
| /** Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels. |
| |
| SkSurface is returned if all parameters are valid. |
| Valid parameters include: |
| info dimensions are greater than zero; |
| info contains SkColorType and SkAlphaType supported by raster surface; |
| pixels is not nullptr; |
| rowBytes is large enough to contain info width pixels of SkColorType. |
| |
| Pixel buffer size should be info height times computed rowBytes. |
| Pixels are not initialized. |
| To access pixels after drawing, peekPixels() or readPixels(). |
| |
| @param imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace, |
| of raster surface; width and height must be greater than zero |
| @param pixels pointer to destination pixels buffer |
| @param rowBytes interval from one SkSurface row to the next |
| @param surfaceProps LCD striping orientation and setting for device independent fonts; |
| may be nullptr |
| @return SkSurface if all parameters are valid; otherwise, nullptr |
| */ |
| static sk_sp<SkSurface> MakeRasterDirect(const SkImageInfo& imageInfo, void* pixels, |
| size_t rowBytes, |
| const SkSurfaceProps* surfaceProps = nullptr); |
| |
| static sk_sp<SkSurface> MakeRasterDirect(const SkPixmap& pm, |
| const SkSurfaceProps* props = nullptr) { |
| return MakeRasterDirect(pm.info(), pm.writable_addr(), pm.rowBytes(), props); |
| } |
| |
| /** Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels. |
| releaseProc is called with pixels and context when SkSurface is deleted. |
| |
| SkSurface is returned if all parameters are valid. |
| Valid parameters include: |
| info dimensions are greater than zero; |
| info contains SkColorType and SkAlphaType supported by raster surface; |
| pixels is not nullptr; |
| rowBytes is large enough to contain info width pixels of SkColorType. |
| |
| Pixel buffer size should be info height times computed rowBytes. |
| Pixels are not initialized. |
| To access pixels after drawing, call flush() or peekPixels(). |
| |
| @param imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace, |
| of raster surface; width and height must be greater than zero |
| @param pixels pointer to destination pixels buffer |
| @param rowBytes interval from one SkSurface row to the next |
| @param releaseProc called when SkSurface is deleted; may be nullptr |
| @param context passed to releaseProc; may be nullptr |
| @param surfaceProps LCD striping orientation and setting for device independent fonts; |
| may be nullptr |
| @return SkSurface if all parameters are valid; otherwise, nullptr |
| */ |
| static sk_sp<SkSurface> MakeRasterDirectReleaseProc(const SkImageInfo& imageInfo, void* pixels, |
| size_t rowBytes, |
| void (*releaseProc)(void* pixels, void* context), |
| void* context, const SkSurfaceProps* surfaceProps = nullptr); |
| |
| /** Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels. |
| Allocates and zeroes pixel memory. Pixel memory size is imageInfo.height() times |
| rowBytes, or times imageInfo.minRowBytes() if rowBytes is zero. |
| Pixel memory is deleted when SkSurface is deleted. |
| |
| SkSurface is returned if all parameters are valid. |
| Valid parameters include: |
| info dimensions are greater than zero; |
| info contains SkColorType and SkAlphaType supported by raster surface; |
| rowBytes is large enough to contain info width pixels of SkColorType, or is zero. |
| |
| If rowBytes is zero, a suitable value will be chosen internally. |
| |
| @param imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace, |
| of raster surface; width and height must be greater than zero |
| @param rowBytes interval from one SkSurface row to the next; may be zero |
| @param surfaceProps LCD striping orientation and setting for device independent fonts; |
| may be nullptr |
| @return SkSurface if all parameters are valid; otherwise, nullptr |
| */ |
| static sk_sp<SkSurface> MakeRaster(const SkImageInfo& imageInfo, size_t rowBytes, |
| const SkSurfaceProps* surfaceProps); |
| |
| /** Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels. |
| Allocates and zeroes pixel memory. Pixel memory size is imageInfo.height() times |
| imageInfo.minRowBytes(). |
| Pixel memory is deleted when SkSurface is deleted. |
| |
| SkSurface is returned if all parameters are valid. |
| Valid parameters include: |
| info dimensions are greater than zero; |
| info contains SkColorType and SkAlphaType supported by raster surface. |
| |
| @param imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace, |
| of raster surface; width and height must be greater than zero |
| @param props LCD striping orientation and setting for device independent fonts; |
| may be nullptr |
| @return SkSurface if all parameters are valid; otherwise, nullptr |
| */ |
| static sk_sp<SkSurface> MakeRaster(const SkImageInfo& imageInfo, |
| const SkSurfaceProps* props = nullptr) { |
| return MakeRaster(imageInfo, 0, props); |
| } |
| |
| /** Allocates raster SkSurface. SkCanvas returned by SkSurface draws directly into pixels. |
| Allocates and zeroes pixel memory. Pixel memory size is height times width times |
| four. Pixel memory is deleted when SkSurface is deleted. |
| |
| Internally, sets SkImageInfo to width, height, native color type, and |
| kPremul_SkAlphaType. |
| |
| SkSurface is returned if width and height are greater than zero. |
| |
| Use to create SkSurface that matches SkPMColor, the native pixel arrangement on |
| the platform. SkSurface drawn to output device skips converting its pixel format. |
| |
| @param width pixel column count; must be greater than zero |
| @param height pixel row count; must be greater than zero |
| @param surfaceProps LCD striping orientation and setting for device independent |
| fonts; may be nullptr |
| @return SkSurface if all parameters are valid; otherwise, nullptr |
| */ |
| static sk_sp<SkSurface> MakeRasterN32Premul(int width, int height, |
| const SkSurfaceProps* surfaceProps = nullptr); |
| |
| /** Caller data passed to RenderTarget/TextureReleaseProc; may be nullptr. */ |
| typedef void* ReleaseContext; |
| |
| /** User function called when supplied render target may be deleted. */ |
| typedef void (*RenderTargetReleaseProc)(ReleaseContext releaseContext); |
| |
| /** User function called when supplied texture may be deleted. */ |
| typedef void (*TextureReleaseProc)(ReleaseContext releaseContext); |
| |
| /** Wraps a GPU-backed texture into SkSurface. Caller must ensure the texture is |
| valid for the lifetime of returned SkSurface. If sampleCnt greater than zero, |
| creates an intermediate MSAA SkSurface which is used for drawing backendTexture. |
| |
| SkSurface is returned if all parameters are valid. backendTexture is valid if |
| its pixel configuration agrees with colorSpace and context; for instance, if |
| backendTexture has an sRGB configuration, then context must support sRGB, |
| and colorSpace must be present. Further, backendTexture width and height must |
| not exceed context capabilities, and the context must be able to support |
| back-end textures. |
| |
| Upon success textureReleaseProc is called when it is safe to delete the texture in the |
| backend API (accounting only for use of the texture by this surface). If SkSurface creation |
| fails textureReleaseProc is called before this function returns. |
| |
| If defined(SK_GANESH) is defined as zero, has no effect and returns nullptr. |
| |
| @param context GPU context |
| @param backendTexture texture residing on GPU |
| @param sampleCnt samples per pixel, or 0 to disable full scene anti-aliasing |
| @param colorSpace range of colors; may be nullptr |
| @param surfaceProps LCD striping orientation and setting for device independent |
| fonts; may be nullptr |
| @param textureReleaseProc function called when texture can be released |
| @param releaseContext state passed to textureReleaseProc |
| @return SkSurface if all parameters are valid; otherwise, nullptr |
| */ |
| static sk_sp<SkSurface> MakeFromBackendTexture(GrRecordingContext* context, |
| const GrBackendTexture& backendTexture, |
| GrSurfaceOrigin origin, int sampleCnt, |
| SkColorType colorType, |
| sk_sp<SkColorSpace> colorSpace, |
| const SkSurfaceProps* surfaceProps, |
| TextureReleaseProc textureReleaseProc = nullptr, |
| ReleaseContext releaseContext = nullptr); |
| |
| /** Wraps a GPU-backed buffer into SkSurface. Caller must ensure backendRenderTarget |
| is valid for the lifetime of returned SkSurface. |
| |
| SkSurface is returned if all parameters are valid. backendRenderTarget is valid if |
| its pixel configuration agrees with colorSpace and context; for instance, if |
| backendRenderTarget has an sRGB configuration, then context must support sRGB, |
| and colorSpace must be present. Further, backendRenderTarget width and height must |
| not exceed context capabilities, and the context must be able to support |
| back-end render targets. |
| |
| Upon success releaseProc is called when it is safe to delete the render target in the |
| backend API (accounting only for use of the render target by this surface). If SkSurface |
| creation fails releaseProc is called before this function returns. |
| |
| If defined(SK_GANESH) is defined as zero, has no effect and returns nullptr. |
| |
| @param context GPU context |
| @param backendRenderTarget GPU intermediate memory buffer |
| @param colorSpace range of colors |
| @param surfaceProps LCD striping orientation and setting for device independent |
| fonts; may be nullptr |
| @param releaseProc function called when backendRenderTarget can be released |
| @param releaseContext state passed to releaseProc |
| @return SkSurface if all parameters are valid; otherwise, nullptr |
| */ |
| static sk_sp<SkSurface> MakeFromBackendRenderTarget(GrRecordingContext* context, |
| const GrBackendRenderTarget& backendRenderTarget, |
| GrSurfaceOrigin origin, |
| SkColorType colorType, |
| sk_sp<SkColorSpace> colorSpace, |
| const SkSurfaceProps* surfaceProps, |
| RenderTargetReleaseProc releaseProc = nullptr, |
| ReleaseContext releaseContext = nullptr); |
| |
| /** Returns SkSurface on GPU indicated by context. Allocates memory for |
| pixels, based on the width, height, and SkColorType in SkImageInfo. budgeted |
| selects whether allocation for pixels is tracked by context. imageInfo |
| describes the pixel format in SkColorType, and transparency in |
| SkAlphaType, and color matching in SkColorSpace. |
| |
| sampleCount requests the number of samples per pixel. |
| Pass zero to disable multi-sample anti-aliasing. The request is rounded |
| up to the next supported count, or rounded down if it is larger than the |
| maximum supported count. |
| |
| surfaceOrigin pins either the top-left or the bottom-left corner to the origin. |
| |
| shouldCreateWithMips hints that SkImage returned by makeImageSnapshot() is mip map. |
| |
| If defined(SK_GANESH) is defined as zero, has no effect and returns nullptr. |
| |
| @param context GPU context |
| @param imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace; |
| width, or height, or both, may be zero |
| @param sampleCount samples per pixel, or 0 to disable full scene anti-aliasing |
| @param surfaceProps LCD striping orientation and setting for device independent |
| fonts; may be nullptr |
| @param shouldCreateWithMips hint that SkSurface will host mip map images |
| @return SkSurface if all parameters are valid; otherwise, nullptr |
| */ |
| static sk_sp<SkSurface> MakeRenderTarget(GrRecordingContext* context, |
| skgpu::Budgeted budgeted, |
| const SkImageInfo& imageInfo, |
| int sampleCount, |
| GrSurfaceOrigin surfaceOrigin, |
| const SkSurfaceProps* surfaceProps, |
| bool shouldCreateWithMips = false); |
| |
| /** Returns SkSurface on GPU indicated by context. Allocates memory for |
| pixels, based on the width, height, and SkColorType in SkImageInfo. budgeted |
| selects whether allocation for pixels is tracked by context. imageInfo |
| describes the pixel format in SkColorType, and transparency in |
| SkAlphaType, and color matching in SkColorSpace. |
| |
| sampleCount requests the number of samples per pixel. |
| Pass zero to disable multi-sample anti-aliasing. The request is rounded |
| up to the next supported count, or rounded down if it is larger than the |
| maximum supported count. |
| |
| SkSurface bottom-left corner is pinned to the origin. |
| |
| @param context GPU context |
| @param imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace, |
| of raster surface; width, or height, or both, may be zero |
| @param sampleCount samples per pixel, or 0 to disable multi-sample anti-aliasing |
| @param surfaceProps LCD striping orientation and setting for device independent |
| fonts; may be nullptr |
| @return SkSurface if all parameters are valid; otherwise, nullptr |
| */ |
| static sk_sp<SkSurface> MakeRenderTarget(GrRecordingContext* context, |
| skgpu::Budgeted budgeted, |
| const SkImageInfo& imageInfo, |
| int sampleCount, |
| const SkSurfaceProps* surfaceProps) { |
| #if defined(SK_GANESH) |
| return MakeRenderTarget(context, budgeted, imageInfo, sampleCount, |
| kBottomLeft_GrSurfaceOrigin, surfaceProps); |
| #else |
| // TODO(kjlubick, scroggo) Remove this once Android is updated. |
| return nullptr; |
| #endif |
| } |
| |
| /** Returns SkSurface on GPU indicated by context. Allocates memory for |
| pixels, based on the width, height, and SkColorType in SkImageInfo. budgeted |
| selects whether allocation for pixels is tracked by context. imageInfo |
| describes the pixel format in SkColorType, and transparency in |
| SkAlphaType, and color matching in SkColorSpace. |
| |
| SkSurface bottom-left corner is pinned to the origin. |
| |
| @param context GPU context |
| @param imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace, |
| of raster surface; width, or height, or both, may be zero |
| @return SkSurface if all parameters are valid; otherwise, nullptr |
| */ |
| static sk_sp<SkSurface> MakeRenderTarget(GrRecordingContext* context, |
| skgpu::Budgeted budgeted, |
| const SkImageInfo& imageInfo) { |
| #if defined(SK_GANESH) |
| if (!imageInfo.width() || !imageInfo.height()) { |
| return nullptr; |
| } |
| return MakeRenderTarget(context, budgeted, imageInfo, 0, kBottomLeft_GrSurfaceOrigin, |
| nullptr); |
| #else |
| // TODO(kjlubick, scroggo) Remove this once Android is updated. |
| return nullptr; |
| #endif |
| } |
| |
| /** Returns SkSurface on GPU indicated by context that is compatible with the provided |
| characterization. budgeted selects whether allocation for pixels is tracked by context. |
| |
| @param context GPU context |
| @param characterization description of the desired SkSurface |
| @return SkSurface if all parameters are valid; otherwise, nullptr |
| */ |
| static sk_sp<SkSurface> MakeRenderTarget(GrRecordingContext* context, |
| const SkSurfaceCharacterization& characterization, |
| skgpu::Budgeted budgeted); |
| |
| #if defined(SK_BUILD_FOR_ANDROID) && __ANDROID_API__ >= 26 |
| /** Private. |
| Creates SkSurface from Android hardware buffer. |
| Returned SkSurface takes a reference on the buffer. The ref on the buffer will be released |
| when the SkSurface is destroyed and there is no pending work on the GPU involving the |
| buffer. |
| |
| Only available on Android, when __ANDROID_API__ is defined to be 26 or greater. |
| |
| Currently this is only supported for buffers that can be textured as well as rendered to. |
| In other words that must have both AHARDWAREBUFFER_USAGE_GPU_COLOR_OUTPUT and |
| AHARDWAREBUFFER_USAGE_GPU_SAMPLED_IMAGE usage bits. |
| |
| @param context GPU context |
| @param hardwareBuffer AHardwareBuffer Android hardware buffer |
| @param colorSpace range of colors; may be nullptr |
| @param surfaceProps LCD striping orientation and setting for device independent |
| fonts; may be nullptr |
| @param fromWindow Whether or not the AHardwareBuffer is part of an Android Window. |
| Currently only used with Vulkan backend. |
| @return created SkSurface, or nullptr |
| */ |
| static sk_sp<SkSurface> MakeFromAHardwareBuffer(GrDirectContext* context, |
| AHardwareBuffer* hardwareBuffer, |
| GrSurfaceOrigin origin, |
| sk_sp<SkColorSpace> colorSpace, |
| const SkSurfaceProps* surfaceProps |
| #ifdef SK_BUILD_FOR_ANDROID_FRAMEWORK |
| , bool fromWindow = false |
| #endif // SK_BUILD_FOR_ANDROID_FRAMEWORK |
| ); |
| #endif |
| |
| #if defined(SK_GRAPHITE) |
| /** |
| * In Graphite, while clients hold a ref on an SkSurface, the backing gpu object does _not_ |
| * count against the budget. Once an SkSurface is freed, the backing gpu object may or may |
| * not become a scratch (i.e., reusable) resource but, if it does, it will be counted against |
| * the budget. |
| */ |
| static sk_sp<SkSurface> MakeGraphite( |
| skgpu::graphite::Recorder*, |
| const SkImageInfo& imageInfo, |
| skgpu::Mipmapped = skgpu::Mipmapped::kNo, |
| const SkSurfaceProps* surfaceProps = nullptr); |
| |
| /** |
| * Wraps a GPU-backed texture in an SkSurface. Depending on the backend gpu API, the caller may |
| * be required to ensure the texture is valid for the lifetime of the returned SkSurface. The |
| * required lifetimes for the specific apis are: |
| * Metal: Skia will call retain on the underlying MTLTexture so the caller can drop it once |
| * this call returns. |
| * |
| * SkSurface is returned if all the parameters are valid. The backendTexture is valid if its |
| * format agrees with colorSpace and recorder; for instance, if backendTexture has an sRGB |
| * configuration, then the recorder must support sRGB, and colorSpace must be present. Further, |
| * backendTexture's width and height must not exceed the recorder's capabilities, and the |
| * recorder must be able to support the back-end texture. |
| */ |
| static sk_sp<SkSurface> MakeGraphiteFromBackendTexture(skgpu::graphite::Recorder*, |
| const skgpu::graphite::BackendTexture&, |
| SkColorType colorType, |
| sk_sp<SkColorSpace> colorSpace, |
| const SkSurfaceProps* props); |
| |
| #endif // SK_GRAPHITE |
| |
| #if defined(SK_GANESH) && defined(SK_METAL) |
| /** Creates SkSurface from CAMetalLayer. |
| Returned SkSurface takes a reference on the CAMetalLayer. The ref on the layer will be |
| released when the SkSurface is destroyed. |
| |
| Only available when Metal API is enabled. |
| |
| Will grab the current drawable from the layer and use its texture as a backendRT to |
| create a renderable surface. |
| |
| @param context GPU context |
| @param layer GrMTLHandle (expected to be a CAMetalLayer*) |
| @param sampleCnt samples per pixel, or 0 to disable full scene anti-aliasing |
| @param colorSpace range of colors; may be nullptr |
| @param surfaceProps LCD striping orientation and setting for device independent |
| fonts; may be nullptr |
| @param drawable Pointer to drawable to be filled in when this surface is |
| instantiated; may not be nullptr |
| @return created SkSurface, or nullptr |
| */ |
| static sk_sp<SkSurface> MakeFromCAMetalLayer(GrRecordingContext* context, |
| GrMTLHandle layer, |
| GrSurfaceOrigin origin, |
| int sampleCnt, |
| SkColorType colorType, |
| sk_sp<SkColorSpace> colorSpace, |
| const SkSurfaceProps* surfaceProps, |
| GrMTLHandle* drawable) |
| SK_API_AVAILABLE_CA_METAL_LAYER; |
| |
| /** Creates SkSurface from MTKView. |
| Returned SkSurface takes a reference on the MTKView. The ref on the layer will be |
| released when the SkSurface is destroyed. |
| |
| Only available when Metal API is enabled. |
| |
| Will grab the current drawable from the layer and use its texture as a backendRT to |
| create a renderable surface. |
| |
| @param context GPU context |
| @param layer GrMTLHandle (expected to be a MTKView*) |
| @param sampleCnt samples per pixel, or 0 to disable full scene anti-aliasing |
| @param colorSpace range of colors; may be nullptr |
| @param surfaceProps LCD striping orientation and setting for device independent |
| fonts; may be nullptr |
| @return created SkSurface, or nullptr |
| */ |
| static sk_sp<SkSurface> MakeFromMTKView(GrRecordingContext* context, |
| GrMTLHandle mtkView, |
| GrSurfaceOrigin origin, |
| int sampleCnt, |
| SkColorType colorType, |
| sk_sp<SkColorSpace> colorSpace, |
| const SkSurfaceProps* surfaceProps) |
| SK_API_AVAILABLE(macos(10.11), ios(9.0)); |
| #endif |
| |
| /** Is this surface compatible with the provided characterization? |
| |
| This method can be used to determine if an existing SkSurface is a viable destination |
| for an SkDeferredDisplayList. |
| |
| @param characterization The characterization for which a compatibility check is desired |
| @return true if this surface is compatible with the characterization; |
| false otherwise |
| */ |
| bool isCompatible(const SkSurfaceCharacterization& characterization) const; |
| |
| /** Returns SkSurface without backing pixels. Drawing to SkCanvas returned from SkSurface |
| has no effect. Calling makeImageSnapshot() on returned SkSurface returns nullptr. |
| |
| @param width one or greater |
| @param height one or greater |
| @return SkSurface if width and height are positive; otherwise, nullptr |
| |
| example: https://fiddle.skia.org/c/@Surface_MakeNull |
| */ |
| static sk_sp<SkSurface> MakeNull(int width, int height); |
| |
| /** Returns pixel count in each row; may be zero or greater. |
| |
| @return number of pixel columns |
| */ |
| int width() const { return fWidth; } |
| |
| /** Returns pixel row count; may be zero or greater. |
| |
| @return number of pixel rows |
| */ |
| int height() const { return fHeight; } |
| |
| /** Returns an ImageInfo describing the surface. |
| */ |
| virtual SkImageInfo imageInfo() const { return SkImageInfo::MakeUnknown(fWidth, fHeight); } |
| |
| /** Returns unique value identifying the content of SkSurface. Returned value changes |
| each time the content changes. Content is changed by drawing, or by calling |
| notifyContentWillChange(). |
| |
| @return unique content identifier |
| |
| example: https://fiddle.skia.org/c/@Surface_notifyContentWillChange |
| */ |
| uint32_t generationID(); |
| |
| /** \enum SkSurface::ContentChangeMode |
| ContentChangeMode members are parameters to notifyContentWillChange(). |
| */ |
| enum ContentChangeMode { |
| kDiscard_ContentChangeMode, //!< discards surface on change |
| kRetain_ContentChangeMode, //!< preserves surface on change |
| }; |
| |
| /** Notifies that SkSurface contents will be changed by code outside of Skia. |
| Subsequent calls to generationID() return a different value. |
| |
| TODO: Can kRetain_ContentChangeMode be deprecated? |
| |
| example: https://fiddle.skia.org/c/@Surface_notifyContentWillChange |
| */ |
| void notifyContentWillChange(ContentChangeMode mode); |
| |
| /** Returns the recording context being used by the SkSurface. |
| |
| @return the recording context, if available; nullptr otherwise |
| */ |
| GrRecordingContext* recordingContext(); |
| |
| /** Returns the recorder being used by the SkSurface. |
| |
| @return the recorder, if available; nullptr otherwise |
| */ |
| skgpu::graphite::Recorder* recorder(); |
| |
| #if defined(SK_GANESH) |
| enum BackendHandleAccess { |
| kFlushRead_BackendHandleAccess, //!< back-end object is readable |
| kFlushWrite_BackendHandleAccess, //!< back-end object is writable |
| kDiscardWrite_BackendHandleAccess, //!< back-end object must be overwritten |
| }; |
| |
| /** Deprecated. |
| */ |
| static const BackendHandleAccess kFlushRead_TextureHandleAccess = |
| kFlushRead_BackendHandleAccess; |
| |
| /** Deprecated. |
| */ |
| static const BackendHandleAccess kFlushWrite_TextureHandleAccess = |
| kFlushWrite_BackendHandleAccess; |
| |
| /** Deprecated. |
| */ |
| static const BackendHandleAccess kDiscardWrite_TextureHandleAccess = |
| kDiscardWrite_BackendHandleAccess; |
| |
| /** Retrieves the back-end texture. If SkSurface has no back-end texture, an invalid |
| object is returned. Call GrBackendTexture::isValid to determine if the result |
| is valid. |
| |
| The returned GrBackendTexture should be discarded if the SkSurface is drawn to or deleted. |
| |
| @return GPU texture reference; invalid on failure |
| */ |
| GrBackendTexture getBackendTexture(BackendHandleAccess backendHandleAccess); |
| |
| /** Retrieves the back-end render target. If SkSurface has no back-end render target, an invalid |
| object is returned. Call GrBackendRenderTarget::isValid to determine if the result |
| is valid. |
| |
| The returned GrBackendRenderTarget should be discarded if the SkSurface is drawn to |
| or deleted. |
| |
| @return GPU render target reference; invalid on failure |
| */ |
| GrBackendRenderTarget getBackendRenderTarget(BackendHandleAccess backendHandleAccess); |
| |
| /** If the surface was made via MakeFromBackendTexture then it's backing texture may be |
| substituted with a different texture. The contents of the previous backing texture are |
| copied into the new texture. SkCanvas state is preserved. The original sample count is |
| used. The GrBackendFormat and dimensions of replacement texture must match that of |
| the original. |
| |
| Upon success textureReleaseProc is called when it is safe to delete the texture in the |
| backend API (accounting only for use of the texture by this surface). If SkSurface creation |
| fails textureReleaseProc is called before this function returns. |
| |
| @param backendTexture the new backing texture for the surface |
| @param mode Retain or discard current Content |
| @param textureReleaseProc function called when texture can be released |
| @param releaseContext state passed to textureReleaseProc |
| */ |
| bool replaceBackendTexture(const GrBackendTexture& backendTexture, |
| GrSurfaceOrigin origin, |
| ContentChangeMode mode = kRetain_ContentChangeMode, |
| TextureReleaseProc textureReleaseProc = nullptr, |
| ReleaseContext releaseContext = nullptr); |
| #endif |
| |
| /** Returns SkCanvas that draws into SkSurface. Subsequent calls return the same SkCanvas. |
| SkCanvas returned is managed and owned by SkSurface, and is deleted when SkSurface |
| is deleted. |
| |
| @return drawing SkCanvas for SkSurface |
| |
| example: https://fiddle.skia.org/c/@Surface_getCanvas |
| */ |
| SkCanvas* getCanvas(); |
| |
| /** Returns SkCapabilities that describes the capabilities of the SkSurface's device. |
| |
| @return SkCapabilities of SkSurface's device. |
| */ |
| sk_sp<const SkCapabilities> capabilities(); |
| |
| /** Returns a compatible SkSurface, or nullptr. Returned SkSurface contains |
| the same raster, GPU, or null properties as the original. Returned SkSurface |
| does not share the same pixels. |
| |
| Returns nullptr if imageInfo width or height are zero, or if imageInfo |
| is incompatible with SkSurface. |
| |
| @param imageInfo width, height, SkColorType, SkAlphaType, SkColorSpace, |
| of SkSurface; width and height must be greater than zero |
| @return compatible SkSurface or nullptr |
| |
| example: https://fiddle.skia.org/c/@Surface_makeSurface |
| */ |
| sk_sp<SkSurface> makeSurface(const SkImageInfo& imageInfo); |
| |
| /** Calls makeSurface(ImageInfo) with the same ImageInfo as this surface, but with the |
| * specified width and height. |
| */ |
| sk_sp<SkSurface> makeSurface(int width, int height); |
| |
| /** Returns SkImage capturing SkSurface contents. Subsequent drawing to SkSurface contents |
| are not captured. SkImage allocation is accounted for if SkSurface was created with |
| skgpu::Budgeted::kYes. |
| |
| @return SkImage initialized with SkSurface contents |
| |
| example: https://fiddle.skia.org/c/@Surface_makeImageSnapshot |
| */ |
| sk_sp<SkImage> makeImageSnapshot(); |
| |
| /** |
| * Like the no-parameter version, this returns an image of the current surface contents. |
| * This variant takes a rectangle specifying the subset of the surface that is of interest. |
| * These bounds will be sanitized before being used. |
| * - If bounds extends beyond the surface, it will be trimmed to just the intersection of |
| * it and the surface. |
| * - If bounds does not intersect the surface, then this returns nullptr. |
| * - If bounds == the surface, then this is the same as calling the no-parameter variant. |
| |
| example: https://fiddle.skia.org/c/@Surface_makeImageSnapshot_2 |
| */ |
| sk_sp<SkImage> makeImageSnapshot(const SkIRect& bounds); |
| |
| #if defined(SK_GRAPHITE) |
| /** |
| * The 'asImage' and 'makeImageCopy' API/entry points are currently only available for |
| * Graphite. |
| * |
| * In this API, SkSurface no longer supports copy-on-write behavior. Instead, when creating |
| * an image for a surface, the client must explicitly indicate if a copy should be made. |
| * In both of the below calls the resource backing the surface will never change. |
| * |
| * The 'asImage' entry point has some major ramifications for the mutability of the |
| * returned SkImage. Since the originating surface and the returned image share the |
| * same backing, care must be taken by the client to ensure that the contents of the image |
| * reflect the desired contents when it is consumed by the gpu. |
| * Note: if the backing GPU buffer isn't textureable this method will return null. Graphite |
| * will not attempt to make a copy. |
| * Note: For 'asImage', the mipmapping of the image will match that of the source surface. |
| * |
| * The 'makeImageCopy' entry point allows subsetting and the addition of mipmaps (since |
| * a copy is already being made). |
| * |
| * In Graphite, the legacy API call (i.e., makeImageSnapshot) will just always make a copy. |
| */ |
| sk_sp<SkImage> asImage(); |
| |
| sk_sp<SkImage> makeImageCopy(const SkIRect* subset = nullptr, |
| skgpu::Mipmapped mipmapped = skgpu::Mipmapped::kNo); |
| #endif |
| |
| /** Draws SkSurface contents to canvas, with its top-left corner at (x, y). |
| |
| If SkPaint paint is not nullptr, apply SkColorFilter, alpha, SkImageFilter, and SkBlendMode. |
| |
| @param canvas SkCanvas drawn into |
| @param x horizontal offset in SkCanvas |
| @param y vertical offset in SkCanvas |
| @param sampling what technique to use when sampling the surface pixels |
| @param paint SkPaint containing SkBlendMode, SkColorFilter, SkImageFilter, |
| and so on; or nullptr |
| |
| example: https://fiddle.skia.org/c/@Surface_draw |
| */ |
| void draw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkSamplingOptions& sampling, |
| const SkPaint* paint); |
| |
| void draw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint = nullptr) { |
| this->draw(canvas, x, y, SkSamplingOptions(), paint); |
| } |
| |
| /** Copies SkSurface pixel address, row bytes, and SkImageInfo to SkPixmap, if address |
| is available, and returns true. If pixel address is not available, return |
| false and leave SkPixmap unchanged. |
| |
| pixmap contents become invalid on any future change to SkSurface. |
| |
| @param pixmap storage for pixel state if pixels are readable; otherwise, ignored |
| @return true if SkSurface has direct access to pixels |
| |
| example: https://fiddle.skia.org/c/@Surface_peekPixels |
| */ |
| bool peekPixels(SkPixmap* pixmap); |
| |
| /** Copies SkRect of pixels to dst. |
| |
| Source SkRect corners are (srcX, srcY) and SkSurface (width(), height()). |
| Destination SkRect corners are (0, 0) and (dst.width(), dst.height()). |
| Copies each readable pixel intersecting both rectangles, without scaling, |
| converting to dst.colorType() and dst.alphaType() if required. |
| |
| Pixels are readable when SkSurface is raster, or backed by a GPU. |
| |
| The destination pixel storage must be allocated by the caller. |
| |
| Pixel values are converted only if SkColorType and SkAlphaType |
| do not match. Only pixels within both source and destination rectangles |
| are copied. dst contents outside SkRect intersection are unchanged. |
| |
| Pass negative values for srcX or srcY to offset pixels across or down destination. |
| |
| Does not copy, and returns false if: |
| - Source and destination rectangles do not intersect. |
| - SkPixmap pixels could not be allocated. |
| - dst.rowBytes() is too small to contain one row of pixels. |
| |
| @param dst storage for pixels copied from SkSurface |
| @param srcX offset into readable pixels on x-axis; may be negative |
| @param srcY offset into readable pixels on y-axis; may be negative |
| @return true if pixels were copied |
| |
| example: https://fiddle.skia.org/c/@Surface_readPixels |
| */ |
| bool readPixels(const SkPixmap& dst, int srcX, int srcY); |
| |
| /** Copies SkRect of pixels from SkCanvas into dstPixels. |
| |
| Source SkRect corners are (srcX, srcY) and SkSurface (width(), height()). |
| Destination SkRect corners are (0, 0) and (dstInfo.width(), dstInfo.height()). |
| Copies each readable pixel intersecting both rectangles, without scaling, |
| converting to dstInfo.colorType() and dstInfo.alphaType() if required. |
| |
| Pixels are readable when SkSurface is raster, or backed by a GPU. |
| |
| The destination pixel storage must be allocated by the caller. |
| |
| Pixel values are converted only if SkColorType and SkAlphaType |
| do not match. Only pixels within both source and destination rectangles |
| are copied. dstPixels contents outside SkRect intersection are unchanged. |
| |
| Pass negative values for srcX or srcY to offset pixels across or down destination. |
| |
| Does not copy, and returns false if: |
| - Source and destination rectangles do not intersect. |
| - SkSurface pixels could not be converted to dstInfo.colorType() or dstInfo.alphaType(). |
| - dstRowBytes is too small to contain one row of pixels. |
| |
| @param dstInfo width, height, SkColorType, and SkAlphaType of dstPixels |
| @param dstPixels storage for pixels; dstInfo.height() times dstRowBytes, or larger |
| @param dstRowBytes size of one destination row; dstInfo.width() times pixel size, or larger |
| @param srcX offset into readable pixels on x-axis; may be negative |
| @param srcY offset into readable pixels on y-axis; may be negative |
| @return true if pixels were copied |
| */ |
| bool readPixels(const SkImageInfo& dstInfo, void* dstPixels, size_t dstRowBytes, |
| int srcX, int srcY); |
| |
| /** Copies SkRect of pixels from SkSurface into bitmap. |
| |
| Source SkRect corners are (srcX, srcY) and SkSurface (width(), height()). |
| Destination SkRect corners are (0, 0) and (bitmap.width(), bitmap.height()). |
| Copies each readable pixel intersecting both rectangles, without scaling, |
| converting to bitmap.colorType() and bitmap.alphaType() if required. |
| |
| Pixels are readable when SkSurface is raster, or backed by a GPU. |
| |
| The destination pixel storage must be allocated by the caller. |
| |
| Pixel values are converted only if SkColorType and SkAlphaType |
| do not match. Only pixels within both source and destination rectangles |
| are copied. dst contents outside SkRect intersection are unchanged. |
| |
| Pass negative values for srcX or srcY to offset pixels across or down destination. |
| |
| Does not copy, and returns false if: |
| - Source and destination rectangles do not intersect. |
| - SkSurface pixels could not be converted to dst.colorType() or dst.alphaType(). |
| - dst pixels could not be allocated. |
| - dst.rowBytes() is too small to contain one row of pixels. |
| |
| @param dst storage for pixels copied from SkSurface |
| @param srcX offset into readable pixels on x-axis; may be negative |
| @param srcY offset into readable pixels on y-axis; may be negative |
| @return true if pixels were copied |
| |
| example: https://fiddle.skia.org/c/@Surface_readPixels_3 |
| */ |
| bool readPixels(const SkBitmap& dst, int srcX, int srcY); |
| |
| using AsyncReadResult = SkImage::AsyncReadResult; |
| |
| /** Client-provided context that is passed to client-provided ReadPixelsContext. */ |
| using ReadPixelsContext = void*; |
| |
| /** Client-provided callback to asyncRescaleAndReadPixels() or |
| asyncRescaleAndReadPixelsYUV420() that is called when read result is ready or on failure. |
| */ |
| using ReadPixelsCallback = void(ReadPixelsContext, std::unique_ptr<const AsyncReadResult>); |
| |
| /** Controls the gamma that rescaling occurs in for asyncRescaleAndReadPixels() and |
| asyncRescaleAndReadPixelsYUV420(). |
| */ |
| using RescaleGamma = SkImage::RescaleGamma; |
| using RescaleMode = SkImage::RescaleMode; |
| |
| /** Makes surface pixel data available to caller, possibly asynchronously. It can also rescale |
| the surface pixels. |
| |
| Currently asynchronous reads are only supported on the GPU backend and only when the |
| underlying 3D API supports transfer buffers and CPU/GPU synchronization primitives. In all |
| other cases this operates synchronously. |
| |
| Data is read from the source sub-rectangle, is optionally converted to a linear gamma, is |
| rescaled to the size indicated by 'info', is then converted to the color space, color type, |
| and alpha type of 'info'. A 'srcRect' that is not contained by the bounds of the surface |
| causes failure. |
| |
| When the pixel data is ready the caller's ReadPixelsCallback is called with a |
| AsyncReadResult containing pixel data in the requested color type, alpha type, and color |
| space. The AsyncReadResult will have count() == 1. Upon failure the callback is called |
| with nullptr for AsyncReadResult. For a GPU surface this flushes work but a submit must |
| occur to guarantee a finite time before the callback is called. |
| |
| The data is valid for the lifetime of AsyncReadResult with the exception that if the |
| SkSurface is GPU-backed the data is immediately invalidated if the context is abandoned |
| or destroyed. |
| |
| @param info info of the requested pixels |
| @param srcRect subrectangle of surface to read |
| @param rescaleGamma controls whether rescaling is done in the surface's gamma or whether |
| the source data is transformed to a linear gamma before rescaling. |
| @param rescaleMode controls the technique of the rescaling |
| @param callback function to call with result of the read |
| @param context passed to callback |
| */ |
| void asyncRescaleAndReadPixels(const SkImageInfo& info, |
| const SkIRect& srcRect, |
| RescaleGamma rescaleGamma, |
| RescaleMode rescaleMode, |
| ReadPixelsCallback callback, |
| ReadPixelsContext context); |
| |
| /** |
| Similar to asyncRescaleAndReadPixels but performs an additional conversion to YUV. The |
| RGB->YUV conversion is controlled by 'yuvColorSpace'. The YUV data is returned as three |
| planes ordered y, u, v. The u and v planes are half the width and height of the resized |
| rectangle. The y, u, and v values are single bytes. Currently this fails if 'dstSize' |
| width and height are not even. A 'srcRect' that is not contained by the bounds of the |
| surface causes failure. |
| |
| When the pixel data is ready the caller's ReadPixelsCallback is called with a |
| AsyncReadResult containing the planar data. The AsyncReadResult will have count() == 3. |
| Upon failure the callback is called with nullptr for AsyncReadResult. For a GPU surface this |
| flushes work but a submit must occur to guarantee a finite time before the callback is |
| called. |
| |
| The data is valid for the lifetime of AsyncReadResult with the exception that if the |
| SkSurface is GPU-backed the data is immediately invalidated if the context is abandoned |
| or destroyed. |
| |
| @param yuvColorSpace The transformation from RGB to YUV. Applied to the resized image |
| after it is converted to dstColorSpace. |
| @param dstColorSpace The color space to convert the resized image to, after rescaling. |
| @param srcRect The portion of the surface to rescale and convert to YUV planes. |
| @param dstSize The size to rescale srcRect to |
| @param rescaleGamma controls whether rescaling is done in the surface's gamma or whether |
| the source data is transformed to a linear gamma before rescaling. |
| @param rescaleMode controls the sampling technique of the rescaling |
| @param callback function to call with the planar read result |
| @param context passed to callback |
| */ |
| void asyncRescaleAndReadPixelsYUV420(SkYUVColorSpace yuvColorSpace, |
| sk_sp<SkColorSpace> dstColorSpace, |
| const SkIRect& srcRect, |
| const SkISize& dstSize, |
| RescaleGamma rescaleGamma, |
| RescaleMode rescaleMode, |
| ReadPixelsCallback callback, |
| ReadPixelsContext context); |
| |
| /** Copies SkRect of pixels from the src SkPixmap to the SkSurface. |
| |
| Source SkRect corners are (0, 0) and (src.width(), src.height()). |
| Destination SkRect corners are (dstX, dstY) and |
| (dstX + Surface width(), dstY + Surface height()). |
| |
| Copies each readable pixel intersecting both rectangles, without scaling, |
| converting to SkSurface colorType() and SkSurface alphaType() if required. |
| |
| @param src storage for pixels to copy to SkSurface |
| @param dstX x-axis position relative to SkSurface to begin copy; may be negative |
| @param dstY y-axis position relative to SkSurface to begin copy; may be negative |
| |
| example: https://fiddle.skia.org/c/@Surface_writePixels |
| */ |
| void writePixels(const SkPixmap& src, int dstX, int dstY); |
| |
| /** Copies SkRect of pixels from the src SkBitmap to the SkSurface. |
| |
| Source SkRect corners are (0, 0) and (src.width(), src.height()). |
| Destination SkRect corners are (dstX, dstY) and |
| (dstX + Surface width(), dstY + Surface height()). |
| |
| Copies each readable pixel intersecting both rectangles, without scaling, |
| converting to SkSurface colorType() and SkSurface alphaType() if required. |
| |
| @param src storage for pixels to copy to SkSurface |
| @param dstX x-axis position relative to SkSurface to begin copy; may be negative |
| @param dstY y-axis position relative to SkSurface to begin copy; may be negative |
| |
| example: https://fiddle.skia.org/c/@Surface_writePixels_2 |
| */ |
| void writePixels(const SkBitmap& src, int dstX, int dstY); |
| |
| /** Returns SkSurfaceProps for surface. |
| |
| @return LCD striping orientation and setting for device independent fonts |
| */ |
| const SkSurfaceProps& props() const { return fProps; } |
| |
| /** Call to ensure all reads/writes of the surface have been issued to the underlying 3D API. |
| Skia will correctly order its own draws and pixel operations. This must to be used to ensure |
| correct ordering when the surface backing store is accessed outside Skia (e.g. direct use of |
| the 3D API or a windowing system). GrDirectContext has additional flush and submit methods |
| that apply to all surfaces and images created from a GrDirectContext. This is equivalent to |
| calling SkSurface::flush with a default GrFlushInfo followed by |
| GrDirectContext::submit(syncCpu). |
| */ |
| void flushAndSubmit(bool syncCpu = false); |
| |
| enum class BackendSurfaceAccess { |
| kNoAccess, //!< back-end object will not be used by client |
| kPresent, //!< back-end surface will be used for presenting to screen |
| }; |
| |
| #if defined(SK_GANESH) |
| /** If a surface is GPU texture backed, is being drawn with MSAA, and there is a resolve |
| texture, this call will insert a resolve command into the stream of gpu commands. In order |
| for the resolve to actually have an effect, the work still needs to be flushed and submitted |
| to the GPU after recording the resolve command. If a resolve is not supported or the |
| SkSurface has no dirty work to resolve, then this call is a no-op. |
| |
| This call is most useful when the SkSurface is created by wrapping a single sampled gpu |
| texture, but asking Skia to render with MSAA. If the client wants to use the wrapped texture |
| outside of Skia, the only way to trigger a resolve is either to call this command or use |
| SkSurface::flush. |
| */ |
| void resolveMSAA(); |
| |
| /** Issues pending SkSurface commands to the GPU-backed API objects and resolves any SkSurface |
| MSAA. A call to GrDirectContext::submit is always required to ensure work is actually sent |
| to the gpu. Some specific API details: |
| GL: Commands are actually sent to the driver, but glFlush is never called. Thus some |
| sync objects from the flush will not be valid until a submission occurs. |
| |
| Vulkan/Metal/D3D/Dawn: Commands are recorded to the backend APIs corresponding command |
| buffer or encoder objects. However, these objects are not sent to the gpu until a |
| submission occurs. |
| |
| The work that is submitted to the GPU will be dependent on the BackendSurfaceAccess that is |
| passed in. |
| |
| If BackendSurfaceAccess::kNoAccess is passed in all commands will be issued to the GPU. |
| |
| If BackendSurfaceAccess::kPresent is passed in and the backend API is not Vulkan, it is |
| treated the same as kNoAccess. If the backend API is Vulkan, the VkImage that backs the |
| SkSurface will be transferred back to its original queue. If the SkSurface was created by |
| wrapping a VkImage, the queue will be set to the queue which was originally passed in on |
| the GrVkImageInfo. Additionally, if the original queue was not external or foreign the |
| layout of the VkImage will be set to VK_IMAGE_LAYOUT_PRESENT_SRC_KHR. |
| |
| The GrFlushInfo describes additional options to flush. Please see documentation at |
| GrFlushInfo for more info. |
| |
| If the return is GrSemaphoresSubmitted::kYes, only initialized GrBackendSemaphores will be |
| submitted to the gpu during the next submit call (it is possible Skia failed to create a |
| subset of the semaphores). The client should not wait on these semaphores until after submit |
| has been called, but must keep them alive until then. If a submit flag was passed in with |
| the flush these valid semaphores can we waited on immediately. If this call returns |
| GrSemaphoresSubmitted::kNo, the GPU backend will not submit any semaphores to be signaled on |
| the GPU. Thus the client should not have the GPU wait on any of the semaphores passed in |
| with the GrFlushInfo. Regardless of whether semaphores were submitted to the GPU or not, the |
| client is still responsible for deleting any initialized semaphores. |
| Regardless of semaphore submission the context will still be flushed. It should be |
| emphasized that a return value of GrSemaphoresSubmitted::kNo does not mean the flush did not |
| happen. It simply means there were no semaphores submitted to the GPU. A caller should only |
| take this as a failure if they passed in semaphores to be submitted. |
| |
| Pending surface commands are flushed regardless of the return result. |
| |
| @param access type of access the call will do on the backend object after flush |
| @param info flush options |
| */ |
| GrSemaphoresSubmitted flush(BackendSurfaceAccess access, const GrFlushInfo& info); |
| |
| /** Issues pending SkSurface commands to the GPU-backed API objects and resolves any SkSurface |
| MSAA. A call to GrDirectContext::submit is always required to ensure work is actually sent |
| to the gpu. Some specific API details: |
| GL: Commands are actually sent to the driver, but glFlush is never called. Thus some |
| sync objects from the flush will not be valid until a submission occurs. |
| |
| Vulkan/Metal/D3D/Dawn: Commands are recorded to the backend APIs corresponding command |
| buffer or encoder objects. However, these objects are not sent to the gpu until a |
| submission occurs. |
| |
| The GrFlushInfo describes additional options to flush. Please see documentation at |
| GrFlushInfo for more info. |
| |
| If a skgpu::MutableTextureState is passed in, at the end of the flush we will transition |
| the surface to be in the state requested by the skgpu::MutableTextureState. If the surface |
| (or SkImage or GrBackendSurface wrapping the same backend object) is used again after this |
| flush the state may be changed and no longer match what is requested here. This is often |
| used if the surface will be used for presenting or external use and the client wants backend |
| object to be prepped for that use. A finishedProc or semaphore on the GrFlushInfo will also |
| include the work for any requested state change. |
| |
| If the backend API is Vulkan, the caller can set the skgpu::MutableTextureState's |
| VkImageLayout to VK_IMAGE_LAYOUT_UNDEFINED or queueFamilyIndex to VK_QUEUE_FAMILY_IGNORED to |
| tell Skia to not change those respective states. |
| |
| If the return is GrSemaphoresSubmitted::kYes, only initialized GrBackendSemaphores will be |
| submitted to the gpu during the next submit call (it is possible Skia failed to create a |
| subset of the semaphores). The client should not wait on these semaphores until after submit |
| has been called, but must keep them alive until then. If a submit flag was passed in with |
| the flush these valid semaphores can we waited on immediately. If this call returns |
| GrSemaphoresSubmitted::kNo, the GPU backend will not submit any semaphores to be signaled on |
| the GPU. Thus the client should not have the GPU wait on any of the semaphores passed in |
| with the GrFlushInfo. Regardless of whether semaphores were submitted to the GPU or not, the |
| client is still responsible for deleting any initialized semaphores. |
| Regardleess of semaphore submission the context will still be flushed. It should be |
| emphasized that a return value of GrSemaphoresSubmitted::kNo does not mean the flush did not |
| happen. It simply means there were no semaphores submitted to the GPU. A caller should only |
| take this as a failure if they passed in semaphores to be submitted. |
| |
| Pending surface commands are flushed regardless of the return result. |
| |
| @param info flush options |
| @param access optional state change request after flush |
| */ |
| GrSemaphoresSubmitted flush(const GrFlushInfo& info, |
| const skgpu::MutableTextureState* newState = nullptr); |
| #endif // defined(SK_GANESH) |
| |
| void flush(); |
| |
| /** Inserts a list of GPU semaphores that the current GPU-backed API must wait on before |
| executing any more commands on the GPU for this surface. If this call returns false, then |
| the GPU back-end will not wait on any passed in semaphores, and the client will still own |
| the semaphores, regardless of the value of deleteSemaphoresAfterWait. |
| |
| If deleteSemaphoresAfterWait is false then Skia will not delete the semaphores. In this case |
| it is the client's responsibility to not destroy or attempt to reuse the semaphores until it |
| knows that Skia has finished waiting on them. This can be done by using finishedProcs |
| on flush calls. |
| |
| @param numSemaphores size of waitSemaphores array |
| @param waitSemaphores array of semaphore containers |
| @paramm deleteSemaphoresAfterWait who owns and should delete the semaphores |
| @return true if GPU is waiting on semaphores |
| */ |
| bool wait(int numSemaphores, const GrBackendSemaphore* waitSemaphores, |
| bool deleteSemaphoresAfterWait = true); |
| |
| /** Initializes SkSurfaceCharacterization that can be used to perform GPU back-end |
| processing in a separate thread. Typically this is used to divide drawing |
| into multiple tiles. SkDeferredDisplayListRecorder records the drawing commands |
| for each tile. |
| |
| Return true if SkSurface supports characterization. raster surface returns false. |
| |
| @param characterization properties for parallel drawing |
| @return true if supported |
| |
| example: https://fiddle.skia.org/c/@Surface_characterize |
| */ |
| bool characterize(SkSurfaceCharacterization* characterization) const; |
| |
| /** Draws the deferred display list created via a SkDeferredDisplayListRecorder. |
| If the deferred display list is not compatible with this SkSurface, the draw is skipped |
| and false is return. |
| |
| The xOffset and yOffset parameters are experimental and, if not both zero, will cause |
| the draw to be ignored. |
| When implemented, if xOffset or yOffset are non-zero, the DDL will be drawn offset by that |
| amount into the surface. |
| |
| @param deferredDisplayList drawing commands |
| @param xOffset x-offset at which to draw the DDL |
| @param yOffset y-offset at which to draw the DDL |
| @return false if deferredDisplayList is not compatible |
| |
| example: https://fiddle.skia.org/c/@Surface_draw_2 |
| */ |
| bool draw(sk_sp<const SkDeferredDisplayList> deferredDisplayList, |
| int xOffset = 0, |
| int yOffset = 0); |
| |
| protected: |
| SkSurface(int width, int height, const SkSurfaceProps* surfaceProps); |
| SkSurface(const SkImageInfo& imageInfo, const SkSurfaceProps* surfaceProps); |
| |
| // called by subclass if their contents have changed |
| void dirtyGenerationID() { |
| fGenerationID = 0; |
| } |
| |
| private: |
| const SkSurfaceProps fProps; |
| const int fWidth; |
| const int fHeight; |
| uint32_t fGenerationID; |
| |
| using INHERITED = SkRefCnt; |
| }; |
| |
| #endif |