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/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef SkImageGenerator_DEFINED
#define SkImageGenerator_DEFINED
#include "include/core/SkData.h"
#include "include/core/SkImage.h"
#include "include/core/SkImageInfo.h"
#include "include/core/SkPixmap.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkYUVAPixmaps.h"
#include "include/private/base/SkAPI.h"
#if defined(SK_GANESH)
#include "include/gpu/GrTypes.h"
#endif
#include <cstddef>
#include <cstdint>
#include <memory>
#include <optional>
class GrRecordingContext;
class GrSurfaceProxyView;
class SkColorSpace;
class SkMatrix;
class SkPaint;
class SkPicture;
class SkSurfaceProps;
enum SkAlphaType : int;
enum class GrImageTexGenPolicy : int;
namespace skgpu { enum class Mipmapped : bool; }
struct SkISize;
class SK_API SkImageGenerator {
public:
/**
* The PixelRef which takes ownership of this SkImageGenerator
* will call the image generator's destructor.
*/
virtual ~SkImageGenerator() { }
uint32_t uniqueID() const { return fUniqueID; }
/**
* Return a ref to the encoded (i.e. compressed) representation
* of this data.
*
* If non-NULL is returned, the caller is responsible for calling
* unref() on the data when it is finished.
*/
sk_sp<SkData> refEncodedData() {
return this->onRefEncodedData();
}
/**
* Return the ImageInfo associated with this generator.
*/
const SkImageInfo& getInfo() const { return fInfo; }
/**
* Can this generator be used to produce images that will be drawable to the specified context
* (or to CPU, if context is nullptr)?
*/
bool isValid(GrRecordingContext* context) const {
return this->onIsValid(context);
}
/**
* Decode into the given pixels, a block of memory of size at
* least (info.fHeight - 1) * rowBytes + (info.fWidth *
* bytesPerPixel)
*
* Repeated calls to this function should give the same results,
* allowing the PixelRef to be immutable.
*
* @param info A description of the format
* expected by the caller. This can simply be identical
* to the info returned by getInfo().
*
* This contract also allows the caller to specify
* different output-configs, which the implementation can
* decide to support or not.
*
* A size that does not match getInfo() implies a request
* to scale. If the generator cannot perform this scale,
* it will return false.
*
* @return true on success.
*/
bool getPixels(const SkImageInfo& info, void* pixels, size_t rowBytes);
bool getPixels(const SkPixmap& pm) {
return this->getPixels(pm.info(), pm.writable_addr(), pm.rowBytes());
}
/**
* If decoding to YUV is supported, this returns true. Otherwise, this
* returns false and the caller will ignore output parameter yuvaPixmapInfo.
*
* @param supportedDataTypes Indicates the data type/planar config combinations that are
* supported by the caller. If the generator supports decoding to
* YUV(A), but not as a type in supportedDataTypes, this method
* returns false.
* @param yuvaPixmapInfo Output parameter that specifies the planar configuration, subsampling,
* orientation, chroma siting, plane color types, and row bytes.
*/
bool queryYUVAInfo(const SkYUVAPixmapInfo::SupportedDataTypes& supportedDataTypes,
SkYUVAPixmapInfo* yuvaPixmapInfo) const;
/**
* Returns true on success and false on failure.
* This always attempts to perform a full decode. To get the planar
* configuration without decoding use queryYUVAInfo().
*
* @param yuvaPixmaps Contains preallocated pixmaps configured according to a successful call
* to queryYUVAInfo().
*/
bool getYUVAPlanes(const SkYUVAPixmaps& yuvaPixmaps);
#if defined(SK_GANESH)
/**
* If the generator can natively/efficiently return its pixels as a GPU image (backed by a
* texture) this will return that image. If not, this will return NULL.
*
* Regarding the GrRecordingContext parameter:
*
* It must be non-NULL. The generator should only succeed if:
* - its internal context is the same
* - it can somehow convert its texture into one that is valid for the provided context.
*
* If the mipmapped parameter is kYes, the generator should try to create a TextureProxy that
* at least has the mip levels allocated and the base layer filled in. If this is not possible,
* the generator is allowed to return a non mipped proxy, but this will have some additional
* overhead in later allocating mips and copying of the base layer.
*
* GrImageTexGenPolicy determines whether or not a new texture must be created (and its budget
* status) or whether this may (but is not required to) return a pre-existing texture that is
* retained by the generator (kDraw).
*/
GrSurfaceProxyView generateTexture(GrRecordingContext*,
const SkImageInfo& info,
skgpu::Mipmapped mipmapped,
GrImageTexGenPolicy);
#endif
#if defined(SK_GRAPHITE)
sk_sp<SkImage> makeTextureImage(skgpu::graphite::Recorder*,
const SkImageInfo&,
skgpu::Mipmapped);
#endif
/**
* If the default image decoder system can interpret the specified (encoded) data, then
* this returns a new ImageGenerator for it. Otherwise this returns NULL. Either way
* the caller is still responsible for managing their ownership of the data.
* By default, images will be converted to premultiplied pixels. The alpha type can be
* overridden by specifying kPremul_SkAlphaType or kUnpremul_SkAlphaType. Specifying
* kOpaque_SkAlphaType is not supported, and will return NULL.
*/
static std::unique_ptr<SkImageGenerator> MakeFromEncoded(
sk_sp<SkData>, std::optional<SkAlphaType> = std::nullopt);
/** Return a new image generator backed by the specified picture. If the size is empty or
* the picture is NULL, this returns NULL.
* The optional matrix and paint arguments are passed to drawPicture() at rasterization
* time.
*/
static std::unique_ptr<SkImageGenerator> MakeFromPicture(const SkISize&, sk_sp<SkPicture>,
const SkMatrix*, const SkPaint*,
SkImage::BitDepth,
sk_sp<SkColorSpace>,
SkSurfaceProps props);
static std::unique_ptr<SkImageGenerator> MakeFromPicture(const SkISize&, sk_sp<SkPicture>,
const SkMatrix*, const SkPaint*,
SkImage::BitDepth,
sk_sp<SkColorSpace>);
protected:
static constexpr int kNeedNewImageUniqueID = 0;
SkImageGenerator(const SkImageInfo& info, uint32_t uniqueId = kNeedNewImageUniqueID);
virtual sk_sp<SkData> onRefEncodedData() { return nullptr; }
struct Options {};
virtual bool onGetPixels(const SkImageInfo&, void*, size_t, const Options&) { return false; }
virtual bool onIsValid(GrRecordingContext*) const { return true; }
virtual bool onQueryYUVAInfo(const SkYUVAPixmapInfo::SupportedDataTypes&,
SkYUVAPixmapInfo*) const { return false; }
virtual bool onGetYUVAPlanes(const SkYUVAPixmaps&) { return false; }
#if defined(SK_GANESH)
// returns nullptr
virtual GrSurfaceProxyView onGenerateTexture(GrRecordingContext*, const SkImageInfo&,
GrMipmapped, GrImageTexGenPolicy);
// Most internal SkImageGenerators produce textures and views that use kTopLeft_GrSurfaceOrigin.
// If the generator may produce textures with different origins (e.g.
// GrAHardwareBufferImageGenerator) it should override this function to return the correct
// origin.
virtual GrSurfaceOrigin origin() const { return kTopLeft_GrSurfaceOrigin; }
#endif
#if defined(SK_GRAPHITE)
virtual sk_sp<SkImage> onMakeTextureImage(skgpu::graphite::Recorder*,
const SkImageInfo&,
skgpu::Mipmapped);
#endif
private:
const SkImageInfo fInfo;
const uint32_t fUniqueID;
friend class SkImage_Lazy;
// This is our default impl, which may be different on different platforms.
// It is called from NewFromEncoded() after it has checked for any runtime factory.
// The SkData will never be NULL, as that will have been checked by NewFromEncoded.
static std::unique_ptr<SkImageGenerator> MakeFromEncodedImpl(sk_sp<SkData>,
std::optional<SkAlphaType>);
SkImageGenerator(SkImageGenerator&&) = delete;
SkImageGenerator(const SkImageGenerator&) = delete;
SkImageGenerator& operator=(SkImageGenerator&&) = delete;
SkImageGenerator& operator=(const SkImageGenerator&) = delete;
};
#endif // SkImageGenerator_DEFINED