blob: 4c5f82353f864311ad09b41f736afbed173ce4eb [file] [log] [blame]
* Copyright 2013 Google Inc.
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
#ifndef SkCanvasStack_DEFINED
#define SkCanvasStack_DEFINED
#include "include/core/SkCanvas.h"
#include "include/core/SkM44.h"
#include "include/core/SkPoint.h"
#include "include/core/SkRefCnt.h"
#include "include/core/SkRegion.h"
#include "include/core/SkTypes.h"
#include "include/private/base/SkTArray.h"
#include "include/private/base/SkTypeTraits.h"
#include "include/utils/SkNWayCanvas.h"
#include <memory>
#include <type_traits>
class SkPath;
class SkRRect;
class SkShader;
enum class SkClipOp;
struct SkRect;
* Like NWayCanvas, in that it forwards all canvas methods to each sub-canvas that is "pushed".
* Unlike NWayCanvas, this takes ownership of each subcanvas, and deletes them when this canvas
* is deleted.
class SkCanvasStack : public SkNWayCanvas {
SkCanvasStack(int width, int height);
~SkCanvasStack() override;
void pushCanvas(std::unique_ptr<SkCanvas>, const SkIPoint& origin);
void removeAll() override;
* The following add/remove canvas methods are overrides from SkNWayCanvas
* that do not make sense in the context of our CanvasStack, but since we
* can share most of the other implementation of NWay we override those
* methods to be no-ops.
void addCanvas(SkCanvas*) override { SkDEBUGFAIL("Invalid Op"); }
void removeCanvas(SkCanvas*) override { SkDEBUGFAIL("Invalid Op"); }
void didSetM44(const SkM44&) override;
void onClipRect(const SkRect&, SkClipOp, ClipEdgeStyle) override;
void onClipRRect(const SkRRect&, SkClipOp, ClipEdgeStyle) override;
void onClipPath(const SkPath&, SkClipOp, ClipEdgeStyle) override;
void onClipShader(sk_sp<SkShader>, SkClipOp) override;
void onClipRegion(const SkRegion&, SkClipOp) override;
void clipToZOrderedBounds();
struct CanvasData {
SkIPoint origin;
SkRegion requiredClip;
std::unique_ptr<SkCanvas> ownedCanvas;
using sk_is_trivially_relocatable = std::true_type;
SkTArray<CanvasData> fCanvasData;
using INHERITED = SkNWayCanvas;