| OpCapability Shader |
| %1 = OpExtInstImport "GLSL.std.450" |
| OpMemoryModel Logical GLSL450 |
| OpEntryPoint Fragment %main "main" %sk_FragColor %sk_Clockwise |
| OpExecutionMode %main OriginUpperLeft |
| OpName %sk_FragColor "sk_FragColor" |
| OpName %sk_Clockwise "sk_Clockwise" |
| OpName %_UniformBuffer "_UniformBuffer" |
| OpMemberName %_UniformBuffer 0 "a" |
| OpMemberName %_UniformBuffer 1 "b" |
| OpMemberName %_UniformBuffer 2 "c" |
| OpMemberName %_UniformBuffer 3 "d" |
| OpMemberName %_UniformBuffer 4 "e" |
| OpName %main "main" |
| OpDecorate %sk_FragColor RelaxedPrecision |
| OpDecorate %sk_FragColor Location 0 |
| OpDecorate %sk_FragColor Index 0 |
| OpDecorate %sk_Clockwise BuiltIn FrontFacing |
| OpMemberDecorate %_UniformBuffer 0 Offset 0 |
| OpMemberDecorate %_UniformBuffer 0 RelaxedPrecision |
| OpMemberDecorate %_UniformBuffer 1 Offset 4 |
| OpMemberDecorate %_UniformBuffer 1 RelaxedPrecision |
| OpMemberDecorate %_UniformBuffer 2 Offset 8 |
| OpMemberDecorate %_UniformBuffer 2 RelaxedPrecision |
| OpMemberDecorate %_UniformBuffer 3 Offset 16 |
| OpMemberDecorate %_UniformBuffer 3 RelaxedPrecision |
| OpMemberDecorate %_UniformBuffer 4 Offset 32 |
| OpMemberDecorate %_UniformBuffer 4 RelaxedPrecision |
| OpDecorate %_UniformBuffer Block |
| OpDecorate %10 Binding 0 |
| OpDecorate %10 DescriptorSet 0 |
| OpDecorate %16 RelaxedPrecision |
| OpDecorate %21 RelaxedPrecision |
| OpDecorate %24 RelaxedPrecision |
| OpDecorate %27 RelaxedPrecision |
| OpDecorate %30 RelaxedPrecision |
| OpDecorate %34 RelaxedPrecision |
| OpDecorate %37 RelaxedPrecision |
| OpDecorate %39 RelaxedPrecision |
| OpDecorate %43 RelaxedPrecision |
| OpDecorate %44 RelaxedPrecision |
| OpDecorate %45 RelaxedPrecision |
| OpDecorate %48 RelaxedPrecision |
| OpDecorate %49 RelaxedPrecision |
| OpDecorate %50 RelaxedPrecision |
| OpDecorate %51 RelaxedPrecision |
| %float = OpTypeFloat 32 |
| %v4float = OpTypeVector %float 4 |
| %_ptr_Output_v4float = OpTypePointer Output %v4float |
| %sk_FragColor = OpVariable %_ptr_Output_v4float Output |
| %bool = OpTypeBool |
| %_ptr_Input_bool = OpTypePointer Input %bool |
| %sk_Clockwise = OpVariable %_ptr_Input_bool Input |
| %_UniformBuffer = OpTypeStruct %float %float %float %v4float %v4float |
| %_ptr_Uniform__UniformBuffer = OpTypePointer Uniform %_UniformBuffer |
| %10 = OpVariable %_ptr_Uniform__UniformBuffer Uniform |
| %void = OpTypeVoid |
| %14 = OpTypeFunction %void |
| %_ptr_Uniform_float = OpTypePointer Uniform %float |
| %int = OpTypeInt 32 1 |
| %int_0 = OpConstant %int 0 |
| %int_1 = OpConstant %int 1 |
| %int_2 = OpConstant %int 2 |
| %_ptr_Output_float = OpTypePointer Output %float |
| %_ptr_Uniform_v4float = OpTypePointer Uniform %v4float |
| %int_3 = OpConstant %int 3 |
| %int_4 = OpConstant %int 4 |
| %v2float = OpTypeVector %float 2 |
| %float_0_5 = OpConstant %float 0.5 |
| %float_n0_866025388 = OpConstant %float -0.866025388 |
| %43 = OpConstantComposite %v2float %float_0_5 %float_n0_866025388 |
| %v3float = OpTypeVector %float 3 |
| %float_0 = OpConstant %float 0 |
| %48 = OpConstantComposite %v3float %float_0_5 %float_0 %float_n0_866025388 |
| %51 = OpConstantComposite %v4float %float_0_5 %float_0 %float_0 %float_n0_866025388 |
| %main = OpFunction %void None %14 |
| %15 = OpLabel |
| %17 = OpAccessChain %_ptr_Uniform_float %10 %int_0 |
| %21 = OpLoad %float %17 |
| %22 = OpAccessChain %_ptr_Uniform_float %10 %int_1 |
| %24 = OpLoad %float %22 |
| %25 = OpAccessChain %_ptr_Uniform_float %10 %int_2 |
| %27 = OpLoad %float %25 |
| %16 = OpExtInst %float %1 Refract %21 %24 %27 |
| %28 = OpAccessChain %_ptr_Output_float %sk_FragColor %int_0 |
| OpStore %28 %16 |
| %31 = OpAccessChain %_ptr_Uniform_v4float %10 %int_3 |
| %34 = OpLoad %v4float %31 |
| %35 = OpAccessChain %_ptr_Uniform_v4float %10 %int_4 |
| %37 = OpLoad %v4float %35 |
| %38 = OpAccessChain %_ptr_Uniform_float %10 %int_2 |
| %39 = OpLoad %float %38 |
| %30 = OpExtInst %v4float %1 Refract %34 %37 %39 |
| OpStore %sk_FragColor %30 |
| %44 = OpLoad %v4float %sk_FragColor |
| %45 = OpVectorShuffle %v4float %44 %43 4 5 2 3 |
| OpStore %sk_FragColor %45 |
| %49 = OpLoad %v4float %sk_FragColor |
| %50 = OpVectorShuffle %v4float %49 %48 4 5 6 3 |
| OpStore %sk_FragColor %50 |
| OpStore %sk_FragColor %51 |
| OpReturn |
| OpFunctionEnd |