blob: 98ff0e434046933aa2ab4fd9b1efd37d6c27926d [file] [log] [blame]
### Compilation failed:
error: SPIR-V validation error: [VUID-StandaloneSpirv-Location-04919] Member index 0 is missing a location assignment
%s = OpTypeStruct %int
OpCapability Shader
%1 = OpExtInstImport "GLSL.std.450"
OpMemoryModel Logical GLSL450
OpEntryPoint Fragment %main "main" %3 %sk_Clockwise
OpExecutionMode %main OriginUpperLeft
OpName %s "s"
OpMemberName %s 0 "I"
OpName %sk_Clockwise "sk_Clockwise"
OpName %main "main"
OpMemberDecorate %s 0 Offset 0
OpDecorate %s Block
OpDecorate %sk_Clockwise BuiltIn FrontFacing
%int = OpTypeInt 32 1
%s = OpTypeStruct %int
%_ptr_Input_s = OpTypePointer Input %s
%3 = OpVariable %_ptr_Input_s Input
%bool = OpTypeBool
%_ptr_Input_bool = OpTypePointer Input %bool
%sk_Clockwise = OpVariable %_ptr_Input_bool Input
%void = OpTypeVoid
%11 = OpTypeFunction %void
%main = OpFunction %void None %11
%12 = OpLabel
OpReturn
OpFunctionEnd
1 error