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skia
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skia
/
97be28c4cc05231fe6e70dc32662c24700e731cc
/
.
/
tests
/
sksl
/
runtime
/
GLSLTypeNames.stage
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float
f_0
;
float4 main
(
float2 coords
)
{
float4 fv
=
float4
(
float2
(
f_0
),
f_0
,
f_0
);
;
;
;
return
half4
(
fv
);
}