blob: 2b2617addef3b5d43af93a8c23cb5a7b4d0a2763 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorGreen;
uniform vec4 colorRed;
bool shouldLoop_bh4(vec4 v) {
return v != colorGreen;
}
vec4 main() {
vec4 result = colorRed;
while (shouldLoop_bh4(result)) {
result = colorGreen;
}
return result;
}