blob: 3d4fcfdc1241eca8656ce9dea899111f2f6019a9 [file] [log] [blame]
out vec4 sk_FragColor;
struct Color {
float red;
float green;
float blue;
float alpha;
};
vec4 main() {
Color _0_c;
_0_c.red = 0.0;
_0_c.green = 1.0;
_0_c.blue = 0.0;
_0_c.alpha = 1.0;
return vec4(_0_c.red, _0_c.green, _0_c.blue, _0_c.alpha);
}