blob: 3603a62c2296be2c72672a36625c99a808ca6f63 [file] [log] [blame]
out vec4 sk_FragColor;
uniform vec4 colorGreen;
vec4 main() {
vec4 _0_result = colorGreen;
for (int _1_x = 0;_1_x < 4; ++_1_x) {
_0_result *= colorGreen;
}
return _0_result;
}