Sign in
skia
/
skia
/
97be28c4cc05231fe6e70dc32662c24700e731cc
/
.
/
tests
/
sksl
/
inliner
/
DoWhileBodyMustBeInlinedIntoAScope.glsl
blob: d586189a9fdf062ac8f50f9f63872c5341cba539 [
file
] [
log
] [
blame
]
out
vec4 sk_FragColor
;
uniform vec4 colorGreen
;
uniform vec4 colorRed
;
vec4 main
()
{
vec4 result
=
colorRed
;
do
{
vec4 _0_x
=
colorGreen
;
result
=
_0_x
;
}
while
(
result
!=
colorGreen
);
return
result
;
}