| cbuffer _UniformBuffer : register(b0, space0) |
| { |
| float4 _10_a : packoffset(c0); |
| float4 _10_b : packoffset(c1); |
| uint2 _10_c : packoffset(c2); |
| uint2 _10_d : packoffset(c2.z); |
| int3 _10_e : packoffset(c3); |
| int3 _10_f : packoffset(c4); |
| }; |
| |
| |
| static float4 sk_FragColor; |
| |
| struct SPIRV_Cross_Output |
| { |
| float4 sk_FragColor : SV_Target0; |
| }; |
| |
| void frag_main() |
| { |
| bool4 expectFFTT = bool4(false, false, true, true); |
| bool4 expectTTFF = bool4(true, true, false, false); |
| sk_FragColor.x = float(int(bool4(_10_a.x != _10_b.x, _10_a.y != _10_b.y, _10_a.z != _10_b.z, _10_a.w != _10_b.w).x)); |
| sk_FragColor.y = float(int(bool2(_10_c.x != _10_d.x, _10_c.y != _10_d.y).y)); |
| sk_FragColor.z = float(int(bool3(_10_e.x != _10_f.x, _10_e.y != _10_f.y, _10_e.z != _10_f.z).z)); |
| bool _73 = false; |
| if (any(expectTTFF)) |
| { |
| _73 = true; |
| } |
| else |
| { |
| _73 = any(expectFFTT); |
| } |
| sk_FragColor.w = float(int(_73)); |
| } |
| |
| SPIRV_Cross_Output main() |
| { |
| frag_main(); |
| SPIRV_Cross_Output stage_output; |
| stage_output.sk_FragColor = sk_FragColor; |
| return stage_output; |
| } |