| /* |
| * Copyright 2019 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "tools/window/MetalWindowContext.h" |
| |
| #include "include/core/SkCanvas.h" |
| #include "include/core/SkSurface.h" |
| #include "include/gpu/GrBackendSurface.h" |
| #include "include/gpu/GrDirectContext.h" |
| #include "include/gpu/ganesh/SkSurfaceGanesh.h" |
| #include "include/gpu/ganesh/mtl/GrMtlBackendContext.h" |
| #include "include/gpu/ganesh/mtl/GrMtlBackendSurface.h" |
| #include "include/gpu/ganesh/mtl/GrMtlDirectContext.h" |
| #include "include/gpu/ganesh/mtl/GrMtlTypes.h" |
| #include "include/gpu/ganesh/mtl/SkSurfaceMetal.h" |
| #include "src/base/SkMathPriv.h" |
| #include "src/gpu/ganesh/GrCaps.h" |
| #include "src/gpu/ganesh/GrDirectContextPriv.h" |
| #include "src/image/SkImage_Base.h" |
| |
| using skwindow::DisplayParams; |
| using skwindow::internal::MetalWindowContext; |
| |
| namespace skwindow::internal { |
| |
| MetalWindowContext::MetalWindowContext(const DisplayParams& params) |
| : WindowContext(params) |
| , fValid(false) |
| , fDrawableHandle(nil) { |
| fDisplayParams.fMSAASampleCount = GrNextPow2(fDisplayParams.fMSAASampleCount); |
| } |
| |
| void MetalWindowContext::initializeContext() { |
| SkASSERT(!fContext); |
| |
| fDevice.reset(MTLCreateSystemDefaultDevice()); |
| fQueue.reset([*fDevice newCommandQueue]); |
| |
| if (fDisplayParams.fMSAASampleCount > 1) { |
| if (@available(macOS 10.11, iOS 9.0, tvOS 9.0, *)) { |
| if (![*fDevice supportsTextureSampleCount:fDisplayParams.fMSAASampleCount]) { |
| return; |
| } |
| } else { |
| return; |
| } |
| } |
| fSampleCount = fDisplayParams.fMSAASampleCount; |
| fStencilBits = 8; |
| |
| fValid = this->onInitializeContext(); |
| |
| GrMtlBackendContext backendContext = {}; |
| backendContext.fDevice.retain((GrMTLHandle)fDevice.get()); |
| backendContext.fQueue.retain((GrMTLHandle)fQueue.get()); |
| fContext = GrDirectContexts::MakeMetal(backendContext, fDisplayParams.fGrContextOptions); |
| if (!fContext && fDisplayParams.fMSAASampleCount > 1) { |
| fDisplayParams.fMSAASampleCount /= 2; |
| this->initializeContext(); |
| return; |
| } |
| } |
| |
| void MetalWindowContext::destroyContext() { |
| if (fContext) { |
| // in case we have outstanding refs to this (lua?) |
| fContext->abandonContext(); |
| fContext.reset(); |
| } |
| |
| this->onDestroyContext(); |
| |
| fMetalLayer = nil; |
| fValid = false; |
| |
| fQueue.reset(); |
| fDevice.reset(); |
| } |
| |
| sk_sp<SkSurface> MetalWindowContext::getBackbufferSurface() { |
| sk_sp<SkSurface> surface; |
| if (fContext) { |
| if (fDisplayParams.fDelayDrawableAcquisition) { |
| surface = SkSurfaces::WrapCAMetalLayer(fContext.get(), |
| (__bridge GrMTLHandle)fMetalLayer, |
| kTopLeft_GrSurfaceOrigin, |
| fSampleCount, |
| kBGRA_8888_SkColorType, |
| fDisplayParams.fColorSpace, |
| &fDisplayParams.fSurfaceProps, |
| &fDrawableHandle); |
| } else { |
| id<CAMetalDrawable> currentDrawable = [fMetalLayer nextDrawable]; |
| if (currentDrawable == nil) { |
| return nullptr; |
| } |
| |
| GrMtlTextureInfo fbInfo; |
| fbInfo.fTexture.retain(currentDrawable.texture); |
| |
| GrBackendRenderTarget backendRT = |
| GrBackendRenderTargets::MakeMtl(fWidth, fHeight, fbInfo); |
| |
| surface = SkSurfaces::WrapBackendRenderTarget(fContext.get(), |
| backendRT, |
| kTopLeft_GrSurfaceOrigin, |
| kBGRA_8888_SkColorType, |
| fDisplayParams.fColorSpace, |
| &fDisplayParams.fSurfaceProps); |
| |
| fDrawableHandle = CFRetain((GrMTLHandle) currentDrawable); |
| } |
| } |
| |
| return surface; |
| } |
| |
| void MetalWindowContext::onSwapBuffers() { |
| id<CAMetalDrawable> currentDrawable = (id<CAMetalDrawable>)fDrawableHandle; |
| |
| id<MTLCommandBuffer> commandBuffer([*fQueue commandBuffer]); |
| commandBuffer.label = @"Present"; |
| |
| [commandBuffer presentDrawable:currentDrawable]; |
| [commandBuffer commit]; |
| // ARC is off in sk_app, so we need to release the CF ref manually |
| CFRelease(fDrawableHandle); |
| fDrawableHandle = nil; |
| } |
| |
| void MetalWindowContext::setDisplayParams(const DisplayParams& params) { |
| this->destroyContext(); |
| fDisplayParams = params; |
| this->initializeContext(); |
| } |
| |
| } //namespace skwindow::internal |