blob: 8c155d1a4e68370437b440f82ae6e947f22c48e3 [file] [log] [blame]
out vec4 sk_FragColor;
struct Test {
layout (offset = 0) int x;
layout (offset = 4) int y;
int z;
};
void main() {
Test t;
t.x = 0;
sk_FragColor.x = float(t.x);
}