blob: 3247c1b6cb763e26b401a784236e73c1f21fe860 [file] [log] [blame]
out vec4 sk_FragColor;
uniform float a;
uniform float b;
uniform vec4 c;
uniform vec4 d;
void main() {
sk_FragColor.x = dot(a, b);
sk_FragColor.x = dot(c, d);
}