| struct FSIn { |
| @builtin(front_facing) sk_Clockwise: bool, |
| @location(1) input1: f32, |
| @location(2) input2: f32, |
| @location(3) input3: vec2<f32>, |
| @location(4) @interpolate(flat) input4: i32, |
| @location(5) @interpolate(flat) input5: vec2<i32>, |
| }; |
| struct FSOut { |
| @location(1) output1: f32, |
| @location(2) output2: f32, |
| @location(3) output3: vec2<f32>, |
| @location(4) @interpolate(flat) output4: i32, |
| @location(5) @interpolate(flat) output5: vec2<i32>, |
| }; |
| fn main() { |
| } |
| @fragment fn fragmentMain(_stageIn: FSIn) -> FSOut { |
| var _stageOut: FSOut; |
| main(); |
| return _stageOut; |
| } |