1. store_src_rg coords = src.rg | |
2. init_lane_masks CondMask = LoopMask = RetMask = true | |
3. copy_4_constants $0..3 = testMatrix4x4(0..3) | |
4. copy_4_slots_unmasked inputA = $0..3 | |
5. copy_4_constants $0..3 = testMatrix4x4(4..7) | |
6. copy_4_slots_unmasked inputB = $0..3 | |
7. copy_constant expected(0) = 0x40A00000 (5.0) | |
8. copy_constant expected(1) = 0x41880000 (17.0) | |
9. copy_constant expected(2) = 0x42180000 (38.0) | |
10. copy_constant expected(3) = 0x428C0000 (70.0) | |
11. copy_slot_unmasked $0 = inputA(0) | |
12. copy_slot_unmasked $1 = inputB(0) | |
13. mul_float $0 *= $1 | |
14. copy_slot_unmasked $1 = expected(0) | |
15. cmpeq_float $0 = equal($0, $1) | |
16. copy_2_slots_unmasked $1..2 = inputA(0..1) | |
17. copy_2_slots_unmasked $3..4 = inputB(0..1) | |
18. dot_2_floats $1 = dot($1..2, $3..4) | |
19. copy_slot_unmasked $2 = expected(1) | |
20. cmpeq_float $1 = equal($1, $2) | |
21. bitwise_and_int $0 &= $1 | |
22. copy_3_slots_unmasked $1..3 = inputA(0..2) | |
23. copy_3_slots_unmasked $4..6 = inputB(0..2) | |
24. dot_3_floats $1 = dot($1..3, $4..6) | |
25. copy_slot_unmasked $2 = expected(2) | |
26. cmpeq_float $1 = equal($1, $2) | |
27. bitwise_and_int $0 &= $1 | |
28. copy_4_slots_unmasked $1..4 = inputA | |
29. copy_4_slots_unmasked $5..8 = inputB | |
30. dot_4_floats $1 = dot($1..4, $5..8) | |
31. copy_slot_unmasked $2 = expected(3) | |
32. cmpeq_float $1 = equal($1, $2) | |
33. bitwise_and_int $0 &= $1 | |
34. copy_constant $1 = 0x40A00000 (5.0) | |
35. copy_slot_unmasked $2 = expected(0) | |
36. cmpeq_float $1 = equal($1, $2) | |
37. bitwise_and_int $0 &= $1 | |
38. copy_constant $1 = 0x41880000 (17.0) | |
39. copy_slot_unmasked $2 = expected(1) | |
40. cmpeq_float $1 = equal($1, $2) | |
41. bitwise_and_int $0 &= $1 | |
42. copy_constant $1 = 0x42180000 (38.0) | |
43. copy_slot_unmasked $2 = expected(2) | |
44. cmpeq_float $1 = equal($1, $2) | |
45. bitwise_and_int $0 &= $1 | |
46. copy_constant $1 = 0x428C0000 (70.0) | |
47. copy_slot_unmasked $2 = expected(3) | |
48. cmpeq_float $1 = equal($1, $2) | |
49. bitwise_and_int $0 &= $1 | |
50. swizzle_4 $0..3 = ($0..3).xxxx | |
51. copy_4_constants $4..7 = colorRed | |
52. copy_4_constants $8..11 = colorGreen | |
53. mix_4_ints $0..3 = mix($4..7, $8..11, $0..3) | |
54. load_src src.rgba = $0..3 |