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skia
/
skia
/
8d2fb64247f0f8f5e00f6895464f94ab705c9b83
/
.
/
tests
/
sksl
/
blend
/
BlendSrcOver.glsl
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#version 400
out
vec4 sk_FragColor
;
uniform vec4 src
;
uniform vec4 dst
;
void
main
()
{
sk_FragColor
=
src
+
(
1.0
-
src
.
w
)
*
dst
;
}