blob: d0d3a9cee43d04edfb5bd100c12e72c0ad89381e [file] [log] [blame]
/*
* Copyright 2013 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "include/effects/SkAlphaThresholdFilter.h"
#include "include/core/SkBitmap.h"
#include "include/core/SkRegion.h"
#include "include/private/SkTPin.h"
#include "src/core/SkImageFilter_Base.h"
#include "src/core/SkReadBuffer.h"
#include "src/core/SkSpecialImage.h"
#include "src/core/SkWriteBuffer.h"
#if SK_SUPPORT_GPU
#include "include/gpu/GrRecordingContext.h"
#include "src/gpu/GrCaps.h"
#include "src/gpu/GrColorSpaceXform.h"
#include "src/gpu/GrRecordingContextPriv.h"
#include "src/gpu/GrRenderTargetContext.h"
#include "src/gpu/GrTextureProxy.h"
#include "src/gpu/effects/GrTextureEffect.h"
#include "src/gpu/effects/generated/GrAlphaThresholdFragmentProcessor.h"
#endif
namespace {
class SkAlphaThresholdFilterImpl final : public SkImageFilter_Base {
public:
SkAlphaThresholdFilterImpl(const SkRegion& region, SkScalar innerThreshold,
SkScalar outerThreshold, sk_sp<SkImageFilter> input,
const CropRect* cropRect = nullptr)
: INHERITED(&input, 1, cropRect)
, fRegion(region)
, fInnerThreshold(innerThreshold)
, fOuterThreshold(outerThreshold) {}
protected:
void flatten(SkWriteBuffer&) const override;
sk_sp<SkSpecialImage> onFilterImage(const Context&, SkIPoint* offset) const override;
#if SK_SUPPORT_GPU
GrSurfaceProxyView createMaskTexture(GrRecordingContext*,
const SkMatrix&,
const SkIRect& bounds) const;
#endif
private:
friend void SkAlphaThresholdFilter::RegisterFlattenables();
SK_FLATTENABLE_HOOKS(SkAlphaThresholdFilterImpl)
SkRegion fRegion;
SkScalar fInnerThreshold;
SkScalar fOuterThreshold;
using INHERITED = SkImageFilter_Base;
};
}; // end namespace
sk_sp<SkImageFilter> SkAlphaThresholdFilter::Make(const SkRegion& region, SkScalar innerThreshold,
SkScalar outerThreshold,
sk_sp<SkImageFilter> input,
const SkImageFilter::CropRect* cropRect) {
innerThreshold = SkTPin(innerThreshold, 0.f, 1.f);
outerThreshold = SkTPin(outerThreshold, 0.f, 1.f);
if (!SkScalarIsFinite(innerThreshold) || !SkScalarIsFinite(outerThreshold)) {
return nullptr;
}
return sk_sp<SkImageFilter>(new SkAlphaThresholdFilterImpl(
region, innerThreshold, outerThreshold, std::move(input), cropRect));
}
void SkAlphaThresholdFilter::RegisterFlattenables() {
SK_REGISTER_FLATTENABLE(SkAlphaThresholdFilterImpl);
}
///////////////////////////////////////////////////////////////////////////////////////////////////
sk_sp<SkFlattenable> SkAlphaThresholdFilterImpl::CreateProc(SkReadBuffer& buffer) {
SK_IMAGEFILTER_UNFLATTEN_COMMON(common, 1);
SkScalar inner = buffer.readScalar();
SkScalar outer = buffer.readScalar();
SkRegion rgn;
buffer.readRegion(&rgn);
return SkAlphaThresholdFilter::Make(rgn, inner, outer, common.getInput(0),
&common.cropRect());
}
void SkAlphaThresholdFilterImpl::flatten(SkWriteBuffer& buffer) const {
this->INHERITED::flatten(buffer);
buffer.writeScalar(fInnerThreshold);
buffer.writeScalar(fOuterThreshold);
buffer.writeRegion(fRegion);
}
#if SK_SUPPORT_GPU
GrSurfaceProxyView SkAlphaThresholdFilterImpl::createMaskTexture(GrRecordingContext* context,
const SkMatrix& inMatrix,
const SkIRect& bounds) const {
auto rtContext = GrRenderTargetContext::MakeWithFallback(
context, GrColorType::kAlpha_8, nullptr, SkBackingFit::kApprox, bounds.size());
if (!rtContext) {
return {};
}
SkRegion::Iterator iter(fRegion);
rtContext->clear(SK_PMColor4fTRANSPARENT);
while (!iter.done()) {
GrPaint paint;
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
SkRect rect = SkRect::Make(iter.rect());
rtContext->drawRect(nullptr, std::move(paint), GrAA::kNo, inMatrix, rect);
iter.next();
}
return rtContext->readSurfaceView();
}
#endif
sk_sp<SkSpecialImage> SkAlphaThresholdFilterImpl::onFilterImage(const Context& ctx,
SkIPoint* offset) const {
SkIPoint inputOffset = SkIPoint::Make(0, 0);
sk_sp<SkSpecialImage> input(this->filterInput(0, ctx, &inputOffset));
if (!input) {
return nullptr;
}
const SkIRect inputBounds = SkIRect::MakeXYWH(inputOffset.x(), inputOffset.y(),
input->width(), input->height());
SkIRect bounds;
if (!this->applyCropRect(ctx, inputBounds, &bounds)) {
return nullptr;
}
#if SK_SUPPORT_GPU
if (ctx.gpuBacked()) {
auto context = ctx.getContext();
GrSurfaceProxyView inputView = (input->view(context));
SkASSERT(inputView.asTextureProxy());
const GrProtected isProtected = inputView.proxy()->isProtected();
offset->fX = bounds.left();
offset->fY = bounds.top();
bounds.offset(-inputOffset);
SkMatrix matrix(ctx.ctm());
matrix.postTranslate(SkIntToScalar(-offset->fX), SkIntToScalar(-offset->fY));
GrSurfaceProxyView maskView = this->createMaskTexture(context, matrix, bounds);
if (!maskView) {
return nullptr;
}
auto maskFP = GrTextureEffect::Make(std::move(maskView), kPremul_SkAlphaType,
SkMatrix::Translate(-bounds.x(), -bounds.y()));
auto textureFP = GrTextureEffect::Make(
std::move(inputView), input->alphaType(),
SkMatrix::Translate(input->subset().x(), input->subset().y()));
textureFP = GrColorSpaceXformEffect::Make(std::move(textureFP),
input->getColorSpace(), input->alphaType(),
ctx.colorSpace(), kPremul_SkAlphaType);
if (!textureFP) {
return nullptr;
}
auto thresholdFP = GrAlphaThresholdFragmentProcessor::Make(
std::move(textureFP), std::move(maskFP), fInnerThreshold, fOuterThreshold);
if (!thresholdFP) {
return nullptr;
}
return DrawWithFP(context, std::move(thresholdFP), bounds, ctx.colorType(),
ctx.colorSpace(), isProtected);
}
#endif
SkBitmap inputBM;
if (!input->getROPixels(&inputBM)) {
return nullptr;
}
if (inputBM.colorType() != kN32_SkColorType) {
return nullptr;
}
if (!inputBM.getPixels() || inputBM.width() <= 0 || inputBM.height() <= 0) {
return nullptr;
}
SkMatrix localInverse;
if (!ctx.ctm().invert(&localInverse)) {
return nullptr;
}
SkImageInfo info = SkImageInfo::MakeN32(bounds.width(), bounds.height(),
kPremul_SkAlphaType);
SkBitmap dst;
if (!dst.tryAllocPixels(info)) {
return nullptr;
}
U8CPU innerThreshold = (U8CPU)(fInnerThreshold * 0xFF);
U8CPU outerThreshold = (U8CPU)(fOuterThreshold * 0xFF);
SkColor* dptr = dst.getAddr32(0, 0);
int dstWidth = dst.width(), dstHeight = dst.height();
SkIPoint srcOffset = { bounds.fLeft - inputOffset.fX, bounds.fTop - inputOffset.fY };
for (int y = 0; y < dstHeight; ++y) {
const SkColor* sptr = inputBM.getAddr32(srcOffset.fX, srcOffset.fY+y);
for (int x = 0; x < dstWidth; ++x) {
const SkColor& source = sptr[x];
SkColor outputColor(source);
SkPoint position;
localInverse.mapXY((SkScalar)x + bounds.fLeft, (SkScalar)y + bounds.fTop, &position);
if (fRegion.contains((int32_t)position.x(), (int32_t)position.y())) {
if (SkColorGetA(source) < innerThreshold) {
U8CPU alpha = SkColorGetA(source);
if (alpha == 0) {
alpha = 1;
}
float scale = (float)innerThreshold / alpha;
outputColor = SkColorSetARGB(innerThreshold,
(U8CPU)(SkColorGetR(source) * scale),
(U8CPU)(SkColorGetG(source) * scale),
(U8CPU)(SkColorGetB(source) * scale));
}
} else {
if (SkColorGetA(source) > outerThreshold) {
float scale = (float)outerThreshold / SkColorGetA(source);
outputColor = SkColorSetARGB(outerThreshold,
(U8CPU)(SkColorGetR(source) * scale),
(U8CPU)(SkColorGetG(source) * scale),
(U8CPU)(SkColorGetB(source) * scale));
}
}
dptr[y * dstWidth + x] = outputColor;
}
}
offset->fX = bounds.left();
offset->fY = bounds.top();
return SkSpecialImage::MakeFromRaster(SkIRect::MakeWH(bounds.width(), bounds.height()),
dst);
}