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/*
* Copyright 2020 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "modules/skottie/src/animator/VectorKeyframeAnimator.h"
#include "include/core/SkTypes.h"
#include "include/private/SkNx.h"
#include "include/private/SkTPin.h"
#include "modules/skottie/src/SkottieJson.h"
#include "modules/skottie/src/SkottieValue.h"
#include "modules/skottie/src/animator/Animator.h"
#include "src/core/SkSafeMath.h"
#include <algorithm>
#include <cstring>
namespace skottie {
// Parses an array of exact size.
static bool parse_array(const skjson::ArrayValue* ja, float* a, size_t count) {
if (!ja || ja->size() != count) {
return false;
}
for (size_t i = 0; i < count; ++i) {
if (!Parse((*ja)[i], a + i)) {
return false;
}
}
return true;
}
VectorValue::operator SkV3() const {
// best effort to turn this into a 3D point
return SkV3 {
this->size() > 0 ? (*this)[0] : 0,
this->size() > 1 ? (*this)[1] : 0,
this->size() > 2 ? (*this)[2] : 0,
};
}
VectorValue::operator SkColor() const {
return static_cast<SkColor4f>(*this).toSkColor();
}
VectorValue::operator SkColor4f() const {
// best effort to turn a vector into a color
const auto r = this->size() > 0 ? SkTPin((*this)[0], 0.0f, 1.0f) : 0,
g = this->size() > 1 ? SkTPin((*this)[1], 0.0f, 1.0f) : 0,
b = this->size() > 2 ? SkTPin((*this)[2], 0.0f, 1.0f) : 0,
a = this->size() > 3 ? SkTPin((*this)[3], 0.0f, 1.0f) : 1;
return { r, g, b, a };
}
namespace internal {
namespace {
// Vector specialization - stores float vector values (of same length) in consolidated/contiguous
// storage. Keyframe records hold the storage offset for each value:
//
// fStorage: [ vec0 ][ vec1 ] ... [ vecN ]
// <- vec_len -> <- vec_len -> <- vec_len ->
//
// ^ ^ ^
// fKFs[]: .idx .idx ... .idx
//
class VectorKeyframeAnimator final : public KeyframeAnimator {
public:
VectorKeyframeAnimator(std::vector<Keyframe> kfs,
std::vector<SkCubicMap> cms,
std::vector<float> storage,
size_t vec_len,
std::vector<float>* target_value)
: INHERITED(std::move(kfs), std::move(cms))
, fStorage(std::move(storage))
, fVecLen(vec_len)
, fTarget(target_value) {
// Resize the target value appropriately.
fTarget->resize(fVecLen);
}
private:
StateChanged onSeek(float t) override {
const auto& lerp_info = this->getLERPInfo(t);
SkASSERT(lerp_info.vrec0.idx + fVecLen <= fStorage.size());
SkASSERT(lerp_info.vrec1.idx + fVecLen <= fStorage.size());
SkASSERT(fTarget->size() == fVecLen);
const auto* v0 = fStorage.data() + lerp_info.vrec0.idx;
const auto* v1 = fStorage.data() + lerp_info.vrec1.idx;
auto* dst = fTarget->data();
if (lerp_info.isConstant()) {
if (0 != std::memcmp(dst, v0, fVecLen * sizeof(float))) {
std::copy(v0, v0 + fVecLen, dst);
return true;
}
return false;
}
size_t count = fVecLen;
bool changed = false;
while (count >= 4) {
const auto old_val = Sk4f::Load(dst),
new_val = Lerp(Sk4f::Load(v0), Sk4f::Load(v1), lerp_info.weight);
changed |= (new_val != old_val).anyTrue();
new_val.store(dst);
v0 += 4;
v1 += 4;
dst += 4;
count -= 4;
}
while (count-- > 0) {
const auto new_val = Lerp(*v0++, *v1++, lerp_info.weight);
changed |= (new_val != *dst);
*dst++ = new_val;
}
return changed;
}
const std::vector<float> fStorage;
const size_t fVecLen;
std::vector<float>* fTarget;
using INHERITED = KeyframeAnimator;
};
} // namespace
VectorKeyframeAnimatorBuilder::VectorKeyframeAnimatorBuilder(std::vector<float>* target,
VectorLenParser parse_len,
VectorDataParser parse_data)
: fParseLen(parse_len)
, fParseData(parse_data)
, fTarget(target) {}
sk_sp<KeyframeAnimator> VectorKeyframeAnimatorBuilder::make(const AnimationBuilder& abuilder,
const skjson::ArrayValue& jkfs) {
SkASSERT(jkfs.size() > 0);
// peek at the first keyframe value to find our vector length
const skjson::ObjectValue* jkf0 = jkfs[0];
if (!jkf0 || !fParseLen((*jkf0)["s"], &fVecLen)) {
return nullptr;
}
SkSafeMath safe;
// total elements: vector length x number vectors
const auto total_size = safe.mul(fVecLen, jkfs.size());
// we must be able to store all offsets in Keyframe::Value::idx (uint32_t)
if (!safe || !SkTFitsIn<uint32_t>(total_size)) {
return nullptr;
}
fStorage.resize(total_size);
if (!this->parseKeyframes(abuilder, jkfs)) {
return nullptr;
}
// parseKFValue() might have stored fewer vectors thanks to tail-deduping.
SkASSERT(fCurrentVec <= jkfs.size());
fStorage.resize(fCurrentVec * fVecLen);
fStorage.shrink_to_fit();
return sk_sp<VectorKeyframeAnimator>(
new VectorKeyframeAnimator(std::move(fKFs),
std::move(fCMs),
std::move(fStorage),
fVecLen,
fTarget));
}
bool VectorKeyframeAnimatorBuilder::parseValue(const AnimationBuilder&,
const skjson::Value& jv) const {
size_t vec_len;
if (!this->fParseLen(jv, &vec_len)) {
return false;
}
fTarget->resize(vec_len);
return fParseData(jv, vec_len, fTarget->data());
}
bool VectorKeyframeAnimatorBuilder::parseKFValue(const AnimationBuilder&,
const skjson::ObjectValue&,
const skjson::Value& jv,
Keyframe::Value* kfv) {
auto offset = fCurrentVec * fVecLen;
SkASSERT(offset + fVecLen <= fStorage.size());
if (!fParseData(jv, fVecLen, fStorage.data() + offset)) {
return false;
}
SkASSERT(!fCurrentVec || offset >= fVecLen);
// compare with previous vector value
if (fCurrentVec > 0 && !memcmp(fStorage.data() + offset,
fStorage.data() + offset - fVecLen,
fVecLen * sizeof(float))) {
// repeating value -> use prev offset (dedupe)
offset -= fVecLen;
} else {
// new value -> advance the current index
fCurrentVec += 1;
}
// Keyframes record the storage-offset for a given vector value.
kfv->idx = SkToU32(offset);
return true;
}
template <>
bool AnimatablePropertyContainer::bind<VectorValue>(const AnimationBuilder& abuilder,
const skjson::ObjectValue* jprop,
VectorValue* v) {
if (!jprop) {
return false;
}
if (!ParseDefault<bool>((*jprop)["s"], false)) {
// Regular (static or keyframed) vector value.
VectorKeyframeAnimatorBuilder builder(
v,
// Len parser.
[](const skjson::Value& jv, size_t* len) -> bool {
if (const skjson::ArrayValue* ja = jv) {
*len = ja->size();
return true;
}
return false;
},
// Data parser.
[](const skjson::Value& jv, size_t len, float* data) {
return parse_array(jv, data, len);
});
return this->bindImpl(abuilder, jprop, builder);
}
// Separate-dimensions vector value: each component is animated independently.
*v = { 0, 0, 0 };
return this->bind(abuilder, (*jprop)["x"], v->data() + 0)
| this->bind(abuilder, (*jprop)["y"], v->data() + 1)
| this->bind(abuilder, (*jprop)["z"], v->data() + 2);
}
} // namespace internal
} // namespace skottie