| /* |
| * Copyright 2016 Google Inc. |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #ifndef SKIASL_MEMORYLAYOUT |
| #define SKIASL_MEMORYLAYOUT |
| |
| #include <algorithm> |
| |
| #include "src/sksl/ir/SkSLType.h" |
| |
| namespace SkSL { |
| |
| class MemoryLayout { |
| public: |
| enum class Standard { |
| // GLSL std140 layout as described in OpenGL Spec v4.5, 7.6.2.2. |
| k140, |
| |
| // GLSL std430 layout. This layout is like std140 but with optimizations. This layout can |
| // ONLY be used with shader storage blocks. |
| k430, |
| |
| // MSL memory layout. |
| kMetal, |
| |
| // WebGPU Shading Language buffer layout constraints for the uniform address space. |
| kWGSLUniform, |
| |
| // WebGPU Shading Language buffer layout constraints for the storage address space. |
| kWGSLStorage, |
| }; |
| |
| MemoryLayout(Standard std) |
| : fStd(std) {} |
| |
| bool isWGSL() const { return fStd == Standard::kWGSLUniform || fStd == Standard::kWGSLStorage; } |
| |
| bool isMetal() const { return fStd == Standard::kMetal; } |
| |
| /** |
| * WGSL and std140 require various types of variables (structs, arrays, and matrices) in the |
| * uniform address space to be rounded up to the nearest multiple of 16. This function performs |
| * the rounding depending on the given `type` and the current memory layout standard. |
| * |
| * (For WGSL, see https://www.w3.org/TR/WGSL/#address-space-layout-constraints). |
| */ |
| size_t roundUpIfNeeded(size_t raw, Type::TypeKind type) const { |
| if (fStd == Standard::k140) { |
| return roundUp16(raw); |
| } |
| // WGSL uniform matrix layout is simply the alignment of the matrix columns and |
| // doesn't have a 16-byte multiple alignment constraint. |
| if (fStd == Standard::kWGSLUniform && type != Type::TypeKind::kMatrix) { |
| return roundUp16(raw); |
| } |
| return raw; |
| } |
| |
| /** |
| * Rounds up the integer `n` to the smallest multiple of 16 greater than `n`. |
| */ |
| size_t roundUp16(size_t n) const { return (n + 15) & ~15; } |
| |
| /** |
| * Returns a type's required alignment when used as a standalone variable. |
| */ |
| size_t alignment(const Type& type) const { |
| // See OpenGL Spec 7.6.2.2 Standard Uniform Block Layout |
| switch (type.typeKind()) { |
| case Type::TypeKind::kScalar: |
| case Type::TypeKind::kAtomic: |
| return this->size(type); |
| case Type::TypeKind::kVector: |
| return GetVectorAlignment(this->size(type.componentType()), type.columns()); |
| case Type::TypeKind::kMatrix: |
| return this->roundUpIfNeeded( |
| GetVectorAlignment(this->size(type.componentType()), type.rows()), |
| type.typeKind()); |
| case Type::TypeKind::kArray: |
| return this->roundUpIfNeeded(this->alignment(type.componentType()), |
| type.typeKind()); |
| case Type::TypeKind::kStruct: { |
| size_t result = 0; |
| for (const auto& f : type.fields()) { |
| size_t alignment = this->alignment(*f.fType); |
| if (alignment > result) { |
| result = alignment; |
| } |
| } |
| return this->roundUpIfNeeded(result, type.typeKind()); |
| } |
| default: |
| SK_ABORT("cannot determine alignment of type %s", type.displayName().c_str()); |
| } |
| } |
| |
| /** |
| * For matrices and arrays, returns the number of bytes from the start of one entry (row, in |
| * the case of matrices) to the start of the next. |
| */ |
| size_t stride(const Type& type) const { |
| switch (type.typeKind()) { |
| case Type::TypeKind::kMatrix: |
| return this->alignment(type); |
| case Type::TypeKind::kArray: { |
| int stride = this->size(type.componentType()); |
| if (stride > 0) { |
| int align = this->alignment(type.componentType()); |
| stride += align - 1; |
| stride -= stride % align; |
| stride = this->roundUpIfNeeded(stride, type.typeKind()); |
| } |
| return stride; |
| } |
| default: |
| SK_ABORT("type does not have a stride"); |
| } |
| } |
| |
| /** |
| * Returns the size of a type in bytes. Returns 0 if the given type is not supported. |
| */ |
| size_t size(const Type& type) const { |
| switch (type.typeKind()) { |
| case Type::TypeKind::kScalar: |
| if (type.isBoolean()) { |
| if (this->isWGSL()) { |
| return 0; |
| } |
| return 1; |
| } |
| if ((this->isMetal() || this->isWGSL()) && !type.highPrecision() && |
| type.isNumber()) { |
| return 2; |
| } |
| return 4; |
| case Type::TypeKind::kAtomic: |
| // Our atomic types (currently atomicUint) always occupy 4 bytes. |
| return 4; |
| case Type::TypeKind::kVector: |
| if (this->isMetal() && type.columns() == 3) { |
| return 4 * this->size(type.componentType()); |
| } |
| return type.columns() * this->size(type.componentType()); |
| case Type::TypeKind::kMatrix: // fall through |
| case Type::TypeKind::kArray: |
| return type.isUnsizedArray() ? 0 : (type.columns() * this->stride(type)); |
| case Type::TypeKind::kStruct: { |
| size_t total = 0; |
| for (const auto& f : type.fields()) { |
| size_t alignment = this->alignment(*f.fType); |
| if (total % alignment != 0) { |
| total += alignment - total % alignment; |
| } |
| SkASSERT(total % alignment == 0); |
| total += this->size(*f.fType); |
| } |
| size_t alignment = this->alignment(type); |
| SkASSERT(!type.fields().size() || |
| (0 == alignment % this->alignment(*type.fields()[0].fType))); |
| return (total + alignment - 1) & ~(alignment - 1); |
| } |
| default: |
| SK_ABORT("cannot determine size of type %s", type.displayName().c_str()); |
| } |
| } |
| |
| /** |
| * Not all types are compatible with memory layout. |
| */ |
| size_t isSupported(const Type& type) const { |
| switch (type.typeKind()) { |
| case Type::TypeKind::kAtomic: |
| return true; |
| |
| case Type::TypeKind::kScalar: |
| // bool and short are not host-shareable in WGSL. |
| return !this->isWGSL() || |
| (!type.isBoolean() && (type.isFloat() || type.highPrecision())); |
| |
| case Type::TypeKind::kVector: |
| case Type::TypeKind::kMatrix: |
| case Type::TypeKind::kArray: |
| return this->isSupported(type.componentType()); |
| |
| case Type::TypeKind::kStruct: |
| return std::all_of( |
| type.fields().begin(), type.fields().end(), [this](const Type::Field& f) { |
| return this->isSupported(*f.fType); |
| }); |
| |
| default: |
| return false; |
| } |
| } |
| |
| private: |
| static size_t GetVectorAlignment(size_t componentSize, int columns) { |
| return componentSize * (columns + columns % 2); |
| } |
| |
| const Standard fStd; |
| }; |
| |
| } // namespace SkSL |
| |
| #endif |