blob: d30fd6880dfc4ca782e3640a6dc67c68f9ec4145 [file] [log] [blame]
/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/core/SkClipStackDevice.h"
#include "src/core/SkDraw.h"
#include "src/core/SkRasterClip.h"
SkIRect SkClipStackDevice::onDevClipBounds() const {
SkIRect r = fClipStack.bounds(this->imageInfo().bounds()).roundOut();
if (!r.isEmpty()) {
SkASSERT(this->imageInfo().bounds().contains(r));
}
return r;
}
///////////////////////////////////////////////////////////////////////////////////////////////////
void SkClipStackDevice::onSave() {
fClipStack.save();
}
void SkClipStackDevice::onRestore() {
fClipStack.restore();
}
void SkClipStackDevice::onClipRect(const SkRect& rect, SkClipOp op, bool aa) {
fClipStack.clipRect(rect, this->localToDevice(), op, aa);
}
void SkClipStackDevice::onClipRRect(const SkRRect& rrect, SkClipOp op, bool aa) {
fClipStack.clipRRect(rrect, this->localToDevice(), op, aa);
}
void SkClipStackDevice::onClipPath(const SkPath& path, SkClipOp op, bool aa) {
fClipStack.clipPath(path, this->localToDevice(), op, aa);
}
void SkClipStackDevice::onClipShader(sk_sp<SkShader> shader) {
fClipStack.clipShader(std::move(shader));
}
void SkClipStackDevice::onClipRegion(const SkRegion& rgn, SkClipOp op) {
SkIPoint origin = this->getOrigin();
SkRegion tmp;
SkPath path;
rgn.getBoundaryPath(&path);
path.transform(SkMatrix::Translate(-origin));
fClipStack.clipPath(path, SkMatrix::I(), op, false);
}
void SkClipStackDevice::onReplaceClip(const SkIRect& rect) {
SkRect deviceRect = SkMatrixPriv::MapRect(this->globalToDevice(), SkRect::Make(rect));
fClipStack.replaceClip(deviceRect, /*doAA=*/false);
}
bool SkClipStackDevice::onClipIsAA() const {
SkClipStack::B2TIter iter(fClipStack);
const SkClipStack::Element* element;
while ((element = iter.next()) != nullptr) {
if (element->isAA()) {
return true;
}
}
return false;
}
bool SkClipStackDevice::onClipIsWideOpen() const {
return fClipStack.quickContains(SkRect::MakeIWH(this->width(), this->height()));
}
void SkClipStackDevice::onAsRgnClip(SkRegion* rgn) const {
SkClipStack::BoundsType boundType;
bool isIntersectionOfRects;
SkRect bounds;
fClipStack.getBounds(&bounds, &boundType, &isIntersectionOfRects);
if (isIntersectionOfRects && SkClipStack::kNormal_BoundsType == boundType) {
rgn->setRect(bounds.round());
} else {
SkRegion boundsRgn({0, 0, this->width(), this->height()});
SkPath tmpPath;
*rgn = boundsRgn;
SkClipStack::B2TIter iter(fClipStack);
while (auto elem = iter.next()) {
tmpPath.rewind();
elem->asDeviceSpacePath(&tmpPath);
SkRegion tmpRgn;
tmpRgn.setPath(tmpPath, boundsRgn);
if (elem->isReplaceOp()) {
// All replace elements are rectangles
// TODO: SkClipStack can be simplified to be I,D,R ops now, which means element
// iteration can be from top of the stack to the most recent replace element.
// When that's done, this loop will be simplifiable.
rgn->setRect(elem->getDeviceSpaceRect().round());
} else {
rgn->op(tmpRgn, static_cast<SkRegion::Op>(elem->getOp()));
}
}
}
}
SkBaseDevice::ClipType SkClipStackDevice::onGetClipType() const {
if (fClipStack.isWideOpen()) {
return ClipType::kRect;
}
if (fClipStack.isEmpty(SkIRect::MakeWH(this->width(), this->height()))) {
return ClipType::kEmpty;
} else {
SkClipStack::BoundsType boundType;
bool isIntersectionOfRects;
SkRect bounds;
fClipStack.getBounds(&bounds, &boundType, &isIntersectionOfRects);
if (isIntersectionOfRects && SkClipStack::kNormal_BoundsType == boundType) {
return ClipType::kRect;
} else {
return ClipType::kComplex;
}
}
}