| /* |
| * Copyright 2021 Google LLC |
| * |
| * Use of this source code is governed by a BSD-style license that can be |
| * found in the LICENSE file. |
| */ |
| |
| #include "include/core/SkBlender.h" |
| #include "include/core/SkRefCnt.h" |
| #include "include/core/SkTypes.h" |
| #include "include/effects/SkBlenders.h" |
| |
| #ifdef SK_ENABLE_SKSL |
| #include "include/core/SkBlendMode.h" |
| #include "include/core/SkData.h" |
| #include "include/core/SkScalar.h" |
| #include "include/core/SkString.h" |
| #include "include/effects/SkRuntimeEffect.h" |
| |
| sk_sp<SkBlender> SkBlenders::Arithmetic(float k1, float k2, float k3, float k4, |
| bool enforcePremul) { |
| if (!SkScalarIsFinite(k1) || |
| !SkScalarIsFinite(k2) || |
| !SkScalarIsFinite(k3) || |
| !SkScalarIsFinite(k4)) { |
| return nullptr; |
| } |
| |
| // Are we nearly a SkBlendMode? |
| const struct { |
| float k1, k2, k3, k4; |
| SkBlendMode mode; |
| } table[] = { |
| { 0, 1, 0, 0, SkBlendMode::kSrc }, |
| { 0, 0, 1, 0, SkBlendMode::kDst }, |
| { 0, 0, 0, 0, SkBlendMode::kClear }, |
| }; |
| for (const auto& t : table) { |
| if (SkScalarNearlyEqual(k1, t.k1) && |
| SkScalarNearlyEqual(k2, t.k2) && |
| SkScalarNearlyEqual(k3, t.k3) && |
| SkScalarNearlyEqual(k4, t.k4)) { |
| return SkBlender::Mode(t.mode); |
| } |
| } |
| |
| // If we get here, we need the actual blender effect. |
| |
| static SkRuntimeEffect* gArithmeticEffect = []{ |
| const char prog[] = |
| "uniform half4 k;" |
| "uniform half pmClamp;" |
| |
| "half4 main(half4 src, half4 dst) {" |
| "half4 c = k.x * src * dst + k.y * src + k.z * dst + k.w;" |
| "c.rgb = min(c.rgb, max(c.a, pmClamp));" |
| // rely on skia to saturate our alpha |
| "return c;" |
| "}" |
| ; |
| auto result = SkRuntimeEffect::MakeForBlender(SkString(prog)); |
| SkASSERTF(result.effect, "SkBlenders::Arithmetic: %s", result.errorText.c_str()); |
| return result.effect.release(); |
| }(); |
| |
| const float array[] = { |
| k1, k2, k3, k4, |
| enforcePremul ? 0.0f : 1.0f, |
| }; |
| return gArithmeticEffect->makeBlender(SkData::MakeWithCopy(array, sizeof(array))); |
| } |
| #else // SK_ENABLE_SKSL |
| sk_sp<SkBlender> SkBlenders::Arithmetic(float k1, float k2, float k3, float k4, |
| bool enforcePremul) { |
| // TODO(skia:12197) |
| return nullptr; |
| } |
| #endif |