blob: 49ba7300ae3b96159d546e6970135c54e398599d [file] [log] [blame]
/*
* Copyright 2018 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrMtlTextureRenderTarget_DEFINED
#define GrMtlTextureRenderTarget_DEFINED
#include "src/gpu/mtl/GrMtlRenderTarget.h"
#include "src/gpu/mtl/GrMtlTexture.h"
class GrMtlTextureRenderTarget: public GrMtlTexture, public GrMtlRenderTarget {
public:
static sk_sp<GrMtlTextureRenderTarget> MakeNewTextureRenderTarget(GrMtlGpu*,
SkBudgeted,
const GrSurfaceDesc&,
int sampleCnt,
MTLTextureDescriptor*,
GrMipMapsStatus);
static sk_sp<GrMtlTextureRenderTarget> MakeWrappedTextureRenderTarget(GrMtlGpu*,
const GrSurfaceDesc&,
int sampleCnt,
id<MTLTexture>,
GrWrapCacheable);
GrBackendFormat backendFormat() const override {
return GrMtlTexture::backendFormat();
}
protected:
void onAbandon() override {
GrMtlRenderTarget::onAbandon();
GrMtlTexture::onAbandon();
}
void onRelease() override {
GrMtlRenderTarget::onRelease();
GrMtlTexture::onRelease();
}
private:
GrMtlTextureRenderTarget(GrMtlGpu* gpu,
SkBudgeted budgeted,
const GrSurfaceDesc& desc,
int sampleCnt,
id<MTLTexture> colorTexture,
id<MTLTexture> resolveTexture,
GrMipMapsStatus);
GrMtlTextureRenderTarget(GrMtlGpu* gpu,
SkBudgeted budgeted,
const GrSurfaceDesc& desc,
id<MTLTexture> colorTexture,
GrMipMapsStatus);
GrMtlTextureRenderTarget(GrMtlGpu* gpu,
const GrSurfaceDesc& desc,
int sampleCnt,
id<MTLTexture> colorTexture,
id<MTLTexture> resolveTexture,
GrMipMapsStatus,
GrWrapCacheable cacheable);
GrMtlTextureRenderTarget(GrMtlGpu* gpu,
const GrSurfaceDesc& desc,
id<MTLTexture> colorTexture,
GrMipMapsStatus,
GrWrapCacheable cacheable);
size_t onGpuMemorySize() const override {
// TODO: When used as render targets certain formats may actually have a larger size than
// the base format size. Check to make sure we are reporting the correct value here.
// The plus 1 is to account for the resolve texture or if not using msaa the RT itself
int numColorSamples = this->numSamples();
if (numColorSamples > 1) {
++numColorSamples;
}
const GrCaps& caps = *this->getGpu()->caps();
return GrSurface::ComputeSize(this->config(), caps, this->backendFormat(), this->width(),
this->height(), numColorSamples, GrMipMapped::kNo);
}
};
#endif