blob: c2490759135fe617b73e1acfd16e0cfe264ae75f [file] [log] [blame]
/*
* Copyright 2021 Google LLC
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "src/sksl/SkSLConstantFolder.h"
#include "src/sksl/ir/SkSLConstructorScalarCast.h"
namespace SkSL {
std::unique_ptr<Expression> ConstructorScalarCast::Convert(const Context& context,
int offset,
const Type& rawType,
ExpressionArray args) {
// As you might expect, scalar-cast constructors should only be created with scalar types.
const Type& type = rawType.scalarTypeForLiteral();
SkASSERT(type.isScalar());
if (args.size() != 1) {
context.fErrors->error(offset, "invalid arguments to '" + type.displayName() +
"' constructor, (expected exactly 1 argument, but found " +
to_string((uint64_t)args.size()) + ")");
return nullptr;
}
const Type& argType = args[0]->type();
if (!argType.isScalar()) {
// Casting a vector-type into its scalar component type is treated as a slice in GLSL.
// We don't allow those casts in SkSL; recommend a .x swizzle instead.
const char* swizzleHint = "";
if (argType.componentType() == type) {
if (argType.isVector()) {
swizzleHint = "; use '.x' instead";
} else if (argType.isMatrix()) {
swizzleHint = "; use '[0][0]' instead";
}
}
context.fErrors->error(offset,
"'" + argType.displayName() + "' is not a valid parameter to '" +
type.displayName() + "' constructor" + swizzleHint);
return nullptr;
}
return ConstructorScalarCast::Make(context, offset, type, std::move(args[0]));
}
std::unique_ptr<Expression> ConstructorScalarCast::Make(const Context& context,
int offset,
const Type& type,
std::unique_ptr<Expression> arg) {
SkASSERT(type.isScalar());
SkASSERT(arg->type().isScalar());
// No cast required when the types match.
if (arg->type() == type) {
return arg;
}
// When optimization is on, look up the value of constant variables. This allows expressions
// like `int(zero)` to be replaced with a literal zero.
if (context.fConfig->fSettings.fOptimize) {
arg = ConstantFolder::MakeConstantValueForVariable(std::move(arg));
}
// We can cast scalar literals at compile-time.
if (arg->is<Literal>()) {
return Literal::Make(arg->fOffset, arg->as<Literal>().value(), &type);
}
return std::make_unique<ConstructorScalarCast>(offset, type, std::move(arg));
}
} // namespace SkSL