| uniform half4 input, expected; |
| uniform half4 colorGreen, colorRed; |
| |
| half4 main(float2 coords) { |
| const half4 constVal1 = half4(0, 0.2449186624037091292, 0.46211715726000975, 0.761594155955764); |
| return (atanh(input.x) == expected.x && |
| atanh(input.xy) == expected.xy && |
| atanh(input.xyz) == expected.xyz && |
| atanh(input.xyzw) == expected.xyzw && |
| atanh(constVal1.x) == expected.x && |
| atanh(constVal1.xy) == expected.xy && |
| atanh(constVal1.xyz) == expected.xyz && |
| atanh(constVal1.xyzw) == expected.xyzw) ? colorGreen : colorRed; |
| } |