uniform half4 input, expected; | |
uniform half4 colorGreen, colorRed; | |
half4 main(float2 coords) { | |
const half4 constVal1 = half4(1, 1, 1.54308063481524377, 3.7621956910836314); | |
return (acosh(input.x) == expected.x && | |
acosh(input.xy) == expected.xy && | |
acosh(input.xyz) == expected.xyz && | |
acosh(input.xyzw) == expected.xyzw && | |
acosh(constVal1.x) == expected.x && | |
acosh(constVal1.xy) == expected.xy && | |
acosh(constVal1.xyz) == expected.xyz && | |
acosh(constVal1.xyzw) == expected.xyzw) ? colorGreen : colorRed; | |
} |