Sign in
skia
/
skia
/
7e33d95f4f881f7d304ea81db39d20be4dab4416
/
.
/
resources
/
sksl
/
glsl
/
IncompleteShortIntPrecision.sksl
blob: 9e93df15c71edf6ae145d653fa935f3019513f44 [
file
] [
log
] [
blame
]
/*#pragma settings IncompleteShortIntPrecision*/
uniform sampler2D tex
;
in
float2 texcoord
;
in
short2 offset
;
void
main
()
{
short
scalar
=
offset
.
y
;
sk_FragColor
=
sample
(
tex
,
texcoord
+
float2
(
offset
*
scalar
));
}