uniform half4 colorRed, colorGreen; | |
bool test() { | |
const int x [3] = int[3](1, 2, 3); | |
const int xx[3] = int[3](1, 2, 3); | |
const int y [3] = int[3](1, 2, 4); | |
return (x == xx) && !(x != xx) && (x != y) && !(x == y); | |
} | |
half4 main(float2 coords) { | |
return test() ? colorGreen : colorRed; | |
} | |