struct Foo { float x; } bar; | |
void preincrement_matrix() { float4x4 x = float4x4(1); ++x; } | |
void predecrement_vector() { float3 x = float3(1); --x; } | |
void postincrement_matrix() { float4x4 x = float4x4(1); x++; } | |
void postdecrement_vector() { float3 x = float3(1); x--; } | |
void not_integer() { int x = !12; } | |
void positive_struct() { Foo x = +bar; } | |
void negative_struct() { Foo x = -bar; } |