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skia
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skia
/
7d19065eefe4597b26752f5c462731239f7fa54f
/
.
/
tests
/
sksl
/
shared
/
SwitchWithFallthrough.glsl
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out
vec4 sk_FragColor
;
uniform
float
unknownInput
;
void
main
()
{
float
value
=
0.0
;
switch
(
int
(
unknownInput
))
{
case
0
:
value
=
0.0
;
case
1
:
value
=
1.0
;
}
sk_FragColor
=
vec4
(
value
);
}