blob: 74d1e7509ec7049d1b82d6abfdefd65c9dae03a5 [file] [log] [blame]
/**
* Command line application to build a 5x5 filmstrip from a Lottie file in the
* browser and then exporting that filmstrip in a 1000x1000 PNG.
*
*/
const puppeteer = require('puppeteer');
const express = require('express');
const fs = require('fs');
const commandLineArgs = require('command-line-args');
const commandLineUsage= require('command-line-usage');
// Valid values for the --renderer flag.
const RENDERERS = ['svg', 'canvas'];
const opts = [
{
name: 'input',
typeLabel: '{underline file}',
description: 'The Lottie JSON file to process.'
},
{
name: 'output',
typeLabel: '{underline file}',
description: 'The captured filmstrip PNG file to write. Defaults to filmstrip.png',
},
{
name: 'renderer',
typeLabel: '{underline mode}',
description: 'Which renderer to use, "svg" or "canvas". Defaults to "svg".',
},
{
name: 'port',
description: 'The port number to use, defaults to 8081.',
type: Number,
},
{
name: 'help',
alias: 'h',
type: Boolean,
description: 'Print this usage guide.'
},
];
const usage = [
{
header: 'Lottie Filmstrip Capture',
content: `Command line application to build a 5x5 filmstrip
from a Lottie file in the browser and then export
that filmstrip in a 1000x1000 PNG.`
},
{
header: 'Options',
optionList: opts,
},
];
// Parse and validate flags.
const options = commandLineArgs(opts);
if (!options.output) {
options.output = 'filmstrip.png';
}
if (!options.port) {
options.port = 8081;
}
if (options.help) {
console.log(commandLineUsage(usage));
process.exit(0);
}
if (!options.input) {
console.error('You must supply a Lottie JSON filename.');
console.log(commandLineUsage(usage));
process.exit(1);
}
if (!options.renderer) {
options.renderer = 'svg';
}
if (!RENDERERS.includes(options.renderer)) {
console.error('The --renderer flag must have as a value one of: ', RENDERERS);
console.log(commandLineUsage(usage));
process.exit(1);
}
// Start up a web server to serve the three files we need.
let lottieJS = fs.readFileSync('node_modules/lottie-web/build/player/lottie.min.js', 'utf8');
let driverHTML = fs.readFileSync('driver.html', 'utf8');
let lottieJSON = fs.readFileSync(options.input, 'utf8');
const app = express();
app.get('/', (req, res) => res.send(driverHTML));
app.get('/lottie.js', (req, res) => res.send(lottieJS));
app.get('/lottie.json', (req, res) => res.send(lottieJSON));
app.listen(options.port, () => console.log('- Local web server started.'))
// Utiltity function.
async function wait(ms) {
await new Promise(resolve => setTimeout(() => resolve(), ms));
return ms;
}
// Drive chrome to load the web page from the server we have running.
async function driveBrowser() {
console.log('- Launching chrome in headless mode.');
const browser = await puppeteer.launch();
const page = await browser.newPage();
console.log('- Loading our Lottie exercising page.');
await page.goto('http://localhost:' + options.port + '/' + '#' + options.renderer, {waitUntil: 'networkidle2'});
console.log('- Waiting for all the tiles to be drawn.');
await page.waitForFunction('window._tileCount === 25');
console.log('- Taking screenshot.');
await page.screenshot({
path: options.output,
clip: {
x: 0,
y: 0,
width: 1000,
height: 1000,
},
});
await browser.close();
// Need to call exit() because the web server is still running.
process.exit(0);
}
driveBrowser();